Like a Light Rain for No Cause and Genshin Impact 4.0 Archons Tasks Guide

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“Like a light rain for no reason” marks the second chapter of the fourth part of the Archons tasks in Genshin Impact, released with version 4.0. This guide walks players through how to start and finish the story mission chain, and it details all rewards and achievements tied to the arc.

Guides to Genshin Impact 4.0

How to begin the Archons quest Like a light rain for no reason

Players must complete several required steps to unlock the mission.

  1. Reach Adventure Rank 40. Earning this rank also involves leveling the world, a topic covered in this guide.
  2. Finish the Archons previous tasks and complete the Chapter 1 of Part 4 questline titled Prelude of White Dews and Black Waves.

Once the earlier task is completed, the quest Like a light rain for no reason becomes available in the task log, retrieved with the J key on PC.

Like the dim moonlight of old

After finishing the Opera House quest, teleporters can be used to reach the map marker and enter the hotel. There the hero meets Navia, a new acquaintance who aided during the trial of Lini.

Following the cutscene, head to the Lucin fountain. Since this area has been visited before, at least one teleporter should already be activated for convenience, so use it.

Upon arrival, a large video explains the engine, and completing it grants the achievement The stream ripples, full of melodiousness.

Go to Navia’s hosted accommodation

Return to the city, speak with Navia’s agents, and proceed to the dungeon. Enter the single hatch and follow the route indicated on the map. Before the marker, activate the teleport for ease, and you may take a screenshot if you wish.

When the area is reached, the task updates. Speak with Melus and rest in the room. The next morning Navia will propose heading to the court, earning the achievement Once upon a time in Flev Sandr.

  • Adventure Experience 950
  • Mora 41,750
  • Hero Experience 4
  • Enchant Magic Ore 8

The truth washed away by the rain

Use fast travel to the Hydro Archon statue and enter the Palace of Mermonius. At the entrance you meet Navia and can speak with Neuvillet.

The judge will not reveal details about the killer, but the heroes receive a small clue. The next destination is the village of Poisson in the region’s east. Right after the cutscene you land on the right island, but the area leads underground. Teleport and snap a photo as needed.

Talk to Melus on the ship

In the village center, a ship stands visible. Follow the lone path, ascend the slope, and speak during the dialogue to obtain the first clue Minutes of the Callas Case.

Continue to follow the map marker and converse with locals to gather more evidence. The second clue appears as The Testimony of the Jacques Family, and another clue is Information about Floran.

Teleport to the Hydro Archon statue in the city, converse with Gendarme Thierry to obtain Information about Thierry, then descend to speak with Marcel for Information about Marseilles.

During a dialogue with Navivia, select all suspects in order to reveal the notebook and view the evidence. The suspects lead to Marseilles. After obtaining a further piece of evidence, the quest ends.

  • Adventure Experience 1050
  • Mora 46,150
  • Hero Experience 4
  • Enchant Magic Ore 8

When everything returns to the water

After finishing the prior task, players land on the coast. Dive underwater to locate the entrance to the headquarters.

At the bottom, activate a teleporter and find a stingray to absorb its abilities. Swim to the stone entrance where a Hydroculus sits visible.

The game then guides players to the opera house, where information about Marseilles is queried again. The Callas the Dishonest event begins, revealing a sequence of tasks:

  1. Banquet No
  2. Two shots — Testimony from Jacques Family
  3. Iron evidence from the crime scene — Protocol on the Callas case
  4. Crime reenactment — The water of the primeval sea
  5. Injustice and silence No

Shortly, the trial is interrupted and control returns to the player. Exit the water and rush to the elevator.

Dive again to borrow the xenochrome armored crab abilities. With this power, activate the shield and then break through the cracked wall.

On the other side, there is a lever that raises the water level. Follow the marker, fight two enemy groups, and inspect the rich chest. In the same room, flip the second lever to open a passage in the previous chamber.

There is another ordinary chest for the next similar device. Activating it triggers another two enemy groups, which leads to a cave filled with clues.

All interactive objects are listed here for clarity:

  1. Boxes with everything — Items of the Missing
  2. Apsinthion bottles — Apsinthion
  3. Laboratory table — Vasher’s notes on the experiments
  4. Water — A reservoir with water from the Primeval Sea
  5. Bookshelf — Report on the results of the Callas investigation

Inspecting all objects brings the party back to the first item, where Paimon parts ways. The diary on the chests, known as Vasher’s lover Vigne’s Notebook, is later brought to the courtroom for evidence presentation.

Further twists unfold during the trial. Once control returns to the player, the achievement Tragedy Repeats is earned.

The journey does not end there. At the exit, Marcel, or Vasher, meets the traveler and asks the supreme judge to proceed to the Lucine fountain.

  • Source stones 30
  • Adventure Experience 1325
  • Mora 58,200
  • Hero Experience 5
  • Enchant Magic Ore 11
  • Memory of a flowing stream activation of the Water Traveler constellation

When the top judge is consulted, the quest concludes and another achievement unlocks: Like Light Rain for No Cause.

Other guides

Source: VG Times

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