Lunch boxes are among the collectible items players can find in Alan Wake 2. Inside these boxes are Pages, a resource that enhances Saga’s weapons. They are also essential for unlocking all achievements in the game. This guide explains where to locate every lunch box throughout the adventure.
There are 21 lunch boxes in total. Some are not available from the very start and can only be collected after advancing to certain chapters. The moment the player reaches the end of the chapter Return 6: Erase marks the point beyond which these items cannot be collected again. Until that moment, any missed lunch boxes can still be recovered.
Alan Wake 2 Guides
- Alan Wake 2 Walkthrough – All Evidence, Pages, Hideouts, Weapons & Lunchboxes (Updated)
- All passwords and codes for locks in Alan Wake 2 locked doors, safes, weapon chests and terminals
Lunch boxes are collectibles that only appear when Saga is in control. None exist in Alan’s storyline. They appear as small red crates wrapped with bright yarn strands that catch the eye as you explore. The guide uses in game chapter titles shown when saving rather than the chapter labels listed in the Trophies or Achievements screen.
Map showing all the lunchboxes in Alan Wake 2
For convenience a map of all lunchbox locations has been assembled. Players can download and mark the items they have found. Lunch boxes are numbered in the order they appear in the guide, so using the table of contents lets you jump to the exact location you want to check.
Lunch boxes for the chapter Return 1 The Invitation
As the story progresses through this chapter a total of six lunch boxes can be obtained.
Lunchbox No. 1 2 pages
The first lunch box is found very early. Speak with the deputy, then slip through the hole in the fence. Continue along the path and descend the slope past the houses, but do not follow Casey. Turn right and follow the path. The lunch box lies in the bushes on the campsite ground.
Lunchbox No. 2 1 page
The next box is discovered after handing over the key to the grill. It hides in a dead end street in front of a shop. Return to the store, climb the large path and locate the box at the far end.
Lunchbox No. 3 3 pages
This lunchbox sits southwest of the murder site along the path to the southern campsite. A note lies beside it at this location.
Lunchbox No. 4 1 page
The chest is west of the Witch’s Hut. Reach the building, turn left, cross the bridge, pass the folding chair and circle the rock. The lunch box sits at the end of the dead end.
Lunchbox No. 5 2 pages
It helps to pick up the next box after receiving the grill key from the police officer. As Casey returns toward the car where the chapter began, a small building and an electronic antenna come into view. The lunch box sits on a small ledge behind the antenna. Further along there are notes from an ornithologist tourist.
Lunchbox No. 6 5 pages
One of the earliest boxes, located in Bright Falls in the opening chapter. Before speaking with eyewitnesses, head to the eastern part of the area and enter a small park. Behind the gazebo and next to a tree, the lunch box awaits.
Lunch boxes for the chapter Return 2 Heart
A small cluster of lunch boxes becomes available after entering the next Saga chapter.
Lunchbox no. 7 9 pages
After the flood subsides, head to Witchfinder Station. Behind the house northeast of the location a chest lies hidden in the bushes.
Lunchbox no. 8 9 pages
The lunch box is concealed near the Witch’s Hut. Move upriver, defeat the enemy, then descend to the waterfall and inspect the box.
Lunch boxes for the chapter The Return 3 Local Girl
In Saga mode, six more lunch boxes can be collected in the Local Girl chapter.
Lunchbox No. 9 7 pages
The ninth lunch box sits next to the Radio Tower. Climb most of the hill and look for an area wrapped in bright yarn.
Lunchbox No. 10 5 pages
From lunch box nine, proceed to the water and cross the bridge. Before the fork, turn right to a camping spot where the location reveals the next item.
Lunchbox No. 11 9 pages
The box sits at the exit of World of Coffee park. Leave the site and turn left toward the wooden tent where the valuable box rests.
Lunchbox No. 12 7 pages
The lunch box is in the trailer park near the lighthouse. After meeting the characters in the story and receiving some evidence, head to the right side of the area. The item sits behind the swing on the fence.
Lunchbox No. 13 6 pages
Another collectible is found in the Knights of Kalevala workshop. The lunch box sits behind an obstacle, between two boats. The path around the workshop opens a passage to a park well when the lunch box is taken.
Lunchbox No. 14 9 pages
This is the final lunch box at this location. It lies on the route toward the lighthouse. Before reaching the safe room, turn left and inspect the cliff.
Lunch boxes for the chapter Return 5 Old Gods
The last set of lunch boxes is easiest to grab during the Ancient Gods chapter.
Lunchbox No. 15 7 pages
To obtain this lunch box the path to the estate must be turned off. Shortly after the junction go south, following the dotted line on the map. There is an object beneath a tree; the exact spot is shown in the guide’s screenshot.
Lunchbox No. 16 5 pages
The next lunch box sits on the estate itself at the entrance. A quick glance at the chest of drawers to the left of the in map area reveals the prize.
Lunchbox No. 17 9 pages
Lunchbox 17 can be claimed only after defeating the local boss. Once the flood ends and the southern gate opens, the item hides among the trees between two paths west of the nursing home.
Lunchbox No. 18 8 pages
The lunch box sits northeast of the Ranger Station on the lower of two narrow paths.
Lunchbox No. 19 6 pages
Walking a little farther from the ranger station reveals lunch box 19 hidden in tall grass where the yarn stands are well camouflaged.
Lunchbox No. 20 9 pages
The twentieth lunch box sits at Billys Shipyard. Cross the bridge and head south from the boat ramp entrance to reach a tree where the item rests.
Lunchbox No. 21 9 pages
To secure the final lunch box the player must travel to Cauldron Lake. Proceed to the rental houses in the north, obtain bolt cutters, and access room numbers two and three in order to retrieve the lunch box.
If all lunch boxes are collected, Saga’s equipment can be upgraded, making gameplay more manageable. This guide aims to help players save time and effort. If some lunch boxes were missed, they can still be collected before the chapter ends at Return 6 Erase.