The First Berserker: Khazan — Soulslike Dungeon Fighter Narrative

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The First Berserker: Khazan places itself firmly in the action role-playing genre with a design that nods to Soulslike titles. The name pays homage to Berserk, a longtime manga and anime that shaped the team’s sense of brutal, dark fantasy and relentless combat. The action unfolds within the Dungeon Fighter Online universe, tying Khazan to a shared world and a legacy of online action titles. At Tokyo Game Show 2024, a representative spoke with Hagino, the projects technical director, to learn more about the project. Time constraints limited the session, and communication relied on a translator, which slowed the exchange, but several core ideas about the games tone, combat, and visuals emerged.

An extended feature on the show floor adds context for Khazan and frames the title within a broader effort to deliver challenging, boss-heavy action RPGs that respect the Dungeon Fighter Online lineage. The piece emphasizes a fast, precise combat tempo, a distinctive visual language built from pre drawn cartoon models, and a commitment to a bold, personal experience that stands out in the genre.

Hagino is the technical director for The First Berserker: Khazan, guiding the core mechanics, technology choices, and overall pacing. The team aims to create moments that feel earned and exhilarating while keeping a clear, readable presentation that helps players anticipate threats and respond with confidence.

Tell us about the game. What is it about?

The story centers on Khazan, the foremost figure in the Dungeon Fighter universe. Players follow his quest after a royal betrayal upends the empire, forcing him to uncover truth and confront trials that test skill and will. The setting blends vast ruins, imperial intrigue, and mythic adversaries, inviting players to unravel the history behind the calamity that reshaped the world.

That much is clear from the early remarks. The First Berserker: Khazan promises intense, kinetic action that rewards precise timing and practiced movements. Fans of demanding combat and a distinctive, stylized look should keep an eye on this title as it nears release.

What do you think of The First Berserker: Khazan? Have you played Dungeon Fighter Online and connected with its universe? Share your thoughts in the comments below.

The interview content reflects early impressions and the ongoing effort to polish the experience for players worldwide.

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The main character selection and backstory are explored in more detail through additional questions and answers that highlight the games core appeal: tough, rewarding combat, a strong narrative through a legendary hero, and a bold, stylized presentation that respects the source universe while inviting new audiences to join the journey.

Tell us about the main characters selection for the game.

<p Khazan is treated as the central figure within the Dungeon Fighter lore. Players connected with the character's journey and arc historically found him to be a natural fit for this new chapter, aligning with the tone and tempo of the experience while offering a familiar anchor for long-time fans and curious newcomers alike.

The name of the main character draws curiosity. What does it signify, and what is the plot arc?

Khazan stands as a hero of his era. He defeated a dragon named Hizmar and saved the empire, but a betrayal by a ruler set him on a path to uncover the truth. The quest unfolds through a sequence of trials that challenge the hero and push the story toward a broader reckoning with power, justice, and the cost of loyalty.

The takeaway is clear: The First Berserker: Khazan aims to deliver fast, soulful gameplay that tests reflexes and strategy, forcing players to sharpen their fighting instincts. For fans of intense action RPGs, the title deserves attention as development continues toward a future release in the near term.

What are your thoughts on The First Berserker: Khazan? If you have experience with Dungeon Fighter Online, does the universe feel ready for a bold new take in a hardcore action RPG format? Share your thoughts in the comments section.

Notes on the interview are meant to reflect the early view of the project and the ongoing work to bring its vision to players everywhere.

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