The series that has spanned more than three decades and sold nearly 50 million copies to date, Street Fighter 6 marks its sixth installment with more than the classic 1-on-1 battle mode known as Fighting Ground. It also introduces two major variants: World Tour, a single-player open-world experience with a gripping narrative, and Battle Hub, a hub designed to help players connect and interact. At Prensa Ibérica, there was a sense that this release could not only revive a veteran franchise but also herald a new golden era for the genre.
Fighting never goes out of style
The Street Fighter series began in 1987 and redefined fighting games forever. After the arcade era, Street Fighter II arrived in 1991 and Street Fighter III: 3rd Strike followed in 1999. Capcom paused the main line after Street Fighter IV and later focused on Street Fighter V, which emphasized competitive play. Street Fighter 6 returns with the aim of elevating popularity at home and in professional circuits. It also introduces an alternative control system intended to help new players adapt more easily.
Alongside fresh real-time commentary, the game launches with a cast of 18 characters, blending classic fighters with new faces. This entry signals Street Fighter’s return to Microsoft consoles. Street Fighter V had been exclusive to PlayStation 4 and PC due to a Sony development partnership, but Street Fighter 6 expands to Xbox Series X|S, PlayStation 4, PlayStation 5, and PC.
Your time. Your fight
To begin enjoying the game’s many modes, players can dive into the World Tour story mode, a centerpiece of the experience. Here, players create avatars with customizable looks that reflect their personal style. Mirroring an open world experience, this variant lets players roam and explore in third person through the fictional Metro City, blending role-playing elements with classic beat‑em‑up vibes to welcome both newcomers and seasoned players alike.
The streets teem with characters to challenge, and the combat pace is more relaxed and exploratory than traditional arcade bouts. Exploration and fights unfold in real time, offering a space to have fun, unwind, and learn. The mode also nods to the Final Fight franchise, honoring Capcom’s history while drawing from series lore and reimagining the city as a living playground.
Further adventures unfold as players visit locations such as a Jamaica beach, an Italian stadium, and a festival in France. Traveling the world, players learn special moves from legendary masters and can mix moves from different masters like Ryu or Chun-Li. Avatars can execute Hadoken, Sonic Boom, Bird Kick, or Yoga Flame in the same match, as long as the inputs are set.
War center
World Tour’s missions and mechanics aim to teach the basics intuitively, helping newcomers feel comfortable before stepping into more competitive modes. Eventually, players may head to Battle Hub, the entry point for global battles and online tournaments.
This space serves as the hub for online play. Players can train, fight, and participate in championships, with access to classic Capcom titles like Street Fighter II and Final Fight. The game also includes spin-offs and features like Arcade 2nd Stadium with CRT filters to emulate the original arcade feel.
Battle field
Fighting Ground brings together Street Fighter 6’s arcade experience with a clear leap in quality. The system adapts to player demand, allowing extensive customization of opponent difficulty, including per-hit damage. Arcade mode preserves the series’ storytelling drawings and a sequence of battles, bosses, and rewards, while keeping the arcade spirit intact. It also raises the question of Ken’s dramatic change and its backstory.
Capcom shines in Street Fighter 6 by welcoming new players with a Modern Control Type, which blends a special-move input with movement to trigger abilities.
Make it easy to land blows
The game debuts the Drive System, enabling fighters to use five distinct techniques that strengthen offense and defense. With Street Fighter 6, Capcom emphasizes a combat framework that rewards creativity across many playstyles and situations.
To reach a broader audience, the game simplifies mechanics for newcomers. If a simplified approach is enabled, players can perform flashy attacks with a single button, bypassing complex button combinations while still offering deep mastery for skilled players.
Right moment
Concerns about difficulty vanish when considering Street Fighter 6’s design. The learning curve is softened by guided tutorials and character-specific tips that help new players understand timing and strategy. For those seeking online ranked play, the game provides clear guidance on optimal moments to execute each move and how to respond to different opponents.
The visuals and technical quality showcase the development team’s attention to detail. Accessibility options are highlighted, suggesting Street Fighter 6 could be the most inclusive entry yet. Built on the RE Engine, the game offers refined graphics and a setup that anticipates the next wave of fighting games.
Long live my king
With new characters, rich offline and online modes, and strong future prospects, Street Fighter 6 stands as a compelling choice. It aims to welcome a broad audience, satisfy longtime fans, and deliver a complete, ambitious package that respects the series’ heritage.
The combination of an approachable control system, guided learning in campaign mode, and comprehensive character tutorials flattens the learning curve and makes the game enjoyable for many players. Capcom presents an engaging, high-energy package, packed with fresh ideas and a robust roster that can entertain fighters for hours as they master the art of Street Fighter.