Arm has announced its Arm Accuracy Super Resolution (ASR) supersampling technology for mobile devices, especially smartphones. Portal reports iXBT.
ASR is similar to Nvidia DLSS and AMD FSR technologies; ARM’s development is based on the open-source AMD FSR 2, making integration easy for game developers already familiar with FSR 2.
According to ARM, ASR reduces the load on the graphics chip, which is especially important for mobile devices as it helps increase battery life. An example of how the technology works was demonstrated using the MediaTek Dimensity 9300 chip.
While the company has not specified compatibility, it is assumed that ASR will be able to run on any modern ARM-based platform. It is expected that mobile game developers will start integrating the technology into their projects in the near future.
AMD FSR is a game upscaling technology that improves performance with minimal loss of quality. The essence of the technology is that the image is initially rendered at a resolution lower than the native display resolution. The image is then upscaled to the target resolution using artificial intelligence and subjected to additional processing. As a result, the user sees a picture that is practically indistinguishable from the original resolution, but less video card resources are consumed to display it.
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Source: Gazeta

Jackson Ruhl is a tech and sci-fi expert, who writes for “Social Bites”. He brings his readers the latest news and developments from the world of technology and science fiction.