A Twitch streamer known as Luality tackled Baldur’s Gate 3 on the toughest setting, facing the game with a single save slot. Not stopping there, she pushed the challenge even further, testing her limits and the game’s mechanics in bold, deliberate ways.
She opted to forgo a number of built‑in functions the game normally allows. The restrictions were clear and wide in scope:
- Satellites:
- Mercenaries:
- Change class and transfer experience points to Withered;
- Buy/sell or steal items from NPCs;
- Use of illithid larvae;
- Long and short rest, restore points for spells and some actions.
In other words, she avoided auxiliary companions or assistive systems that might ease navigation and exploration. The decision kept the player singular in most critical moments, heightening the sense of personal risk and responsibility.
She chose not to hire or rely on hired help. No external muscle to back up decisions, which amplified the tension of every encounter and forced careful planning around limited resources and chances of success.
The traditional path of reclassing a character or redistributing earned experience to another entity was off the table, preserving a fixed progression and demanding steadfast commitment to a single build.
Commerce and theft were restricted, eliminating the convenience of trading or pilfering to equip the party. This meant scavenging and strategy had to compensate for the lack of easy gear access.
The risky mechanics tied to mind-flayer resources remained unused, removing a potentially game‑altering option and keeping battles centered on conventional tactics and party synergy.
Rest mechanics that typically restore resources were limited, forcing meticulous resource management and timing. Every rest decision carried weight, influencing subsequent fights and puzzle solving.
On top of these constraints, Luality chose the game’s apex difficulty level, named Honour, and committed to a single save for the entire journey. With a squad of companions, the challenge can feel less intimidating, because battles stretch as long as at least one ally remains standing. Yet, the death of the lone player often spells defeat instantly, placing immense pressure on every decision and moment.
The challenge stretched over more than a fortnight, with the streamer repeatedly skirting the edge of failure. In spite of nearly slipping at several crucial junctures, the campaign culminated in victory: Luality reached the final confrontation and completed Baldur’s Gate 3. The moment of triumph was shared live with the audience, marking a memorable milestone in her stream.
Audience members could relive the entire odyssey, as the journey was streamed in full. The streamer has already hinted that the next test will be even more demanding, teasing a future accomplishment that fans might not expect but will surely applaud.
In related news, another renowned streamer recently undertook an endurance test of a different kind, logging more than 400 attempts to defeat Malenia in Elden Ring, illustrating the ongoing appetite among players for one more, definitive challenge.
⛓ A co-op platformer about friends connected by a chain is released on Steam
Source: VG Times