The Inzoi team took to their Discord server to chat with prospective players, outlining a slate of features for a Korean life simulator built on Unreal Engine. The notes hint at more battles, a wider range of pets, and deeper interactions across the game world.
The update sparked questions and a lively discussion about how these ideas would be implemented. For instance, Inzoi promises authentic combat that goes beyond a single punch, enabling a full blown brawl with a winner determined by character statistics and mechanics.
Other notable additions to the Sandbox include:
- facial capture to generate a personalized character template, a feature still in early development;
- the option to obtain a pet companion;
- A construction mode lets builders rise up to 30 floors;
- A New Players Guide will help newcomers get oriented;
- The world will feel alive around the clock, with gas stations and shops open at all hours.
As a lighthearted note, the studio’s director invited fans to propose a small gift to celebrate the early launch. The game is slated for Steam release on March 28, and players can already add it to their wishlist. A simultaneous rollout is planned for the Russian market.
Earlier, new Inzoi gameplay footage surfaced, offering a glimpse of a beach area and other activities.
Survivors: Virtual boys from a Chinese project named Gachi get acquainted with the world.