The team behind Alan Wake 2 shared concept art and emphasized that fans shouldn’t expect the game to land this summer. Creators noted that extra development time will help deliver high-quality visuals and a polished demo experience, aiming to give players a clearer sense of what lies ahead without compromising on performance or storytelling depth.
At the same time, Remedy announced the formation of a new franchise series in collaboration with AMC, the studio known for iconic programs like The Walking Dead and Breaking Bad. This collaboration signals a broader expansion of the Alan Wake universe beyond games into television, with ambition to build a cohesive, multi-platform narrative experience that resonates with fans across media. Separately, a remaster of the original Alan Wake was revealed for the Nintendo Switch, with release timing to be determined in the future, inviting a new generation of players to explore the game’s atmospheric world on a portable platform.
Alan Wake 2 will be powered by the Northlight engine, the same technology showcased in Remedy’s Quantum Break and related titles, promising improved lighting, physics, and environmental detail that fans expect from a next-generation experience. The game is planned to launch on PC, PlayStation 5, and Xbox Series X|S, aligning with the current generation of consoles while offering robust performance on capable hardware.
Remedy also confirmed plans for remakes of Max Payne and Max Payne 2: The Fall of Max Payne. The development of these titles is being supported through funding provided by Rockstar Games, reflecting a collaborative effort to modernize classic action experiences. Both remakes are intended to be released as a single, unified package on PC, PlayStation 5, and Xbox Series X|S, delivering updated visuals, refined gameplay, and a cohesive narrative thread that honors the originals while bringing them up to contemporary standards.