If you want to survive in the world Alan Wake 2 and discover the secrets of this place, you will have to try to replenish your arsenal with as many weapons as possible. In this guide we will tell you where and how to get all the weapons for Alan and Saga, as well as how to improve them.
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To find the whole arsenal, you will have to try – many suitcases are hidden in shelters, which you need to open to find the right combination or solve a puzzle. Due to the syrupy atmosphere of horror, it is easy to miss the right angle and be left without a weapon, or even several.

Saga Anderson starts his investigation with only a gun and a flashlight (like the main character from the first Alan Wake), but can quickly acquire new weapons as the game progresses. Alan, on the other hand, who carries a flashlight and a revolver, does not immediately expand his arsenal. To do this, he must solve various puzzles in the dark corners of the locations.
Saga Anderson’s weapons in Alan Wake 2
Saga Anderson has five weapons at her disposal. Four of them can be found while exploring the game worlds, they are only available after certain chapters. Below you will find information on how to obtain and improve it.
Pistol
- Chapter: Return 1: Invitation;
- Place: Available at the start.
Saga begins his investigation at Cauldron Lake with his service pistol in his holster. This weapon has low stopping power, but its fast reload time and high accuracy outweigh this disadvantage. The barrel is great for hitting the highlighted weak spots you find on the bodies of some Possesseds while exploring the forest.

Don’t forget to explore locations and collect lunch boxes to earn pages. With their help you can improve weapons in the Abode of the Mind. We recommend spending 12 pages on the “More Ammo” upgrade, which improves magazine size by 50%.
Sawed-off shotgun
- Chapter: Return 2: Heart;
- Place: Cauldron Lake General Store.
Your first chance to get a sawed-off shotgun will appear during the second chapter of the Saga. When you return to Cauldron Lake, go to the store. You can’t reach the place where the sawed-off shotgun is kept until you visit the Witch’s Hut and discover where the heart is kept. At this time in the shop, the possessed will break down the wall and open the way for you to the cupboard with the sawed-off shotgun. To open it, you have to solve a riddle and enter a code. If you didn’t have time, it doesn’t matter. You can return here by car from Saga.
Crossbow
- Chapter: Return 3: Local Girl;
- Place: Wateree.
The crossbow in Alan Wake 2 is a powerful, albeit slow, weapon that can be found in Wateree. To do this, at the beginning of the chapter “Return 3: Local Girl” you need to clear the city and go to the “World of Coffee”. On the way you will come across a safe place – an old hut where you can save. The crossbow is in the cult members’ cache.

To find out the password, pay attention to the bolts “stuck” in the nearby numbers. One bolt is tightened in the number “5”, two are tightened in the number “2” and three are tightened in the number “7”. The number 527 is the code for the cache.
Shotgun
- Chapter: Return 5: Old Gods;
- Place: Health centre.
The shotgun becomes available to you at the end of the Saga storyline, after you complete the fifth chapter of the heroine’s story. This weapon is quite easy to miss, as it is hidden in a locked room next to the health center’s security room.

First, examine the powered-on computer in the security room. The password for this is “170823”. Once inside, open the staff break area. Go there and find a doorknob in one of the boxes under the desk. It should be inserted into the doorway to the right of the security room.
We recommend that you upgrade this weapon as it has impressive long-range stopping power.
Pump action shotgun
- Chapter: Return 6: Clear;
- Place: Bright Falls Sheriff’s Office.
After completing the Old Gods chapter, head to Bright Falls. In the Sheriff’s Office you will find a pump action shotgun. You probably already received the key after your first visit to the morgue, so go to Tim’s office and get the pump-action shotgun from the display case on the wall with the code “723”. We recommend replacing your sawed-off shotgun with a new weapon – soon you’ll need all the firepower you can get.

Alan Wake’s weapons
Alan’s arsenal looks more modest – the character has at his disposal three types of weapons, two of which we will receive in the story, and the third, most important, is easy to miss – it will greatly facilitate the passage of the final chapters .

Flashlight and revolver
- Chapter: Initiation 2: Casey;
- Place: Dark place.
The flashlight and the revolver are weapons that take us back to the origins and to the first part of the series. You can find this couple almost at the very beginning, after you leave the talk show studio and start exploring the area. Go to the alley (follow the green neon light) and enjoy the familiar weapons after a short cutscene. To upgrade your revolver, search for “Words of Power”.

Flare gun
- Chapter: Initiation 4: Let us sing;
- Place: Talk show studio.
At the end of Alan’s fourth chapter, we are almost forcibly handed a rocket launcher. We don’t want to ruin this task for you, so we’ll just say: rest assured, this weapon is very hard to miss. Eventually you come across a typewriter, with a rocket launcher next to it. Although this weapon has limited ammo, it works well against crowds of enemies.

Double barrel shotgun
Chapter: Initiation 5: Room 665;
Place: Hotel with sea view.
The Double Pole is one of the best weapons in Alan Wake 2 and is frustratingly easy to miss. At the beginning of Chapter 5, Room 665, you should try to return to the Oceanview Hotel. From the main entrance of this building, turn left. Walk down the street towards the building, the interior of which is illuminated by flashing lights. This takes you to the roof, where you have to solve different puzzles using light.

When you are at the new hotel entrance you will need to find the door code. It’s on a stand behind the bar where you have to switch the lights. However, there is a hunting rifle in the same place, but to get it you have to switch the light again using the lamp.
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Source: VG Times