Czech developer Tomas Wimazal ported the original 1996 Quake to the Apple Watch. About informs Online version of VGTimes.
It is noted that to control the game are used on-screen controls, as well as a gyroscope and a branded clock wheel – the Digital Crown. The performance of the unspecified Apple Watch is enough to keep the game running at a steady 60 frames per second. In addition, the watch can play the sound of the game through the built-in speaker.
According to Vimazal, he used the open Quake ports for macOS and iOS to implement the idea. All developments are published by him on the GitHub portal, so anyone can create their own version of the port. However, this requires an Apple computer.
Formerly socialbites.ca saidthat an enthusiast created a microcomputer inside a Lego brick and ran Doom on it.
Source: Gazeta

Christina Moncayo is a contributing writer for “Social Bites”. Her focus is on the gaming industry and she provides in-depth coverage of the latest news and trends in the world of gaming.