Zap Gun Guide for Lethal Company (US & Canada)

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Exploring moons in the game Lethal Company carries real risk when facing hostile forces. Several store-bought tools offer solid support for scouting new areas. This guide explains what a Zap Gun is, how to obtain it, and how to use it effectively.

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How to Get a Zap Gun

The Zap Gun is a costly, non-lethal device that emits a steady electric stream. It can immobilize both enemies and allies briefly. It can be purchased at a store for $400. Stun devices can prove useful against certain foes. The Zap Gun is less practical on lighter moons, where its reach and impact are limited. It is best used with a teammate who can assist with handling stunned targets using a shovel.

How to use Zap Gun

When a user left-clicks with the Zap Gun, the device scans the area ahead to identify nearby enemies or allies. Upon detecting a target, the Zap Gun projects a continuous electric beam that temporarily paralyzes the target, preventing movement and attacks while the weapon remains active.

To extend the paralysis, the user should move the camera from side to side, keeping the beam aimed at the desired spot. Failing to complete this mini-game shortens the immobilization period.

As the beam shuts off, the Zap Gun begins reloading within five seconds, a process often visible as trailing smoke from the barrel. The stun gun affects different creature types in distinct ways.

How the Zap Gun works on different monsters

Effectiveness varies with the creature’s traits. For instance, chain bees resist the weapon due to their electric nature and small size, making them tougher targets.

The weapon is effective against several enemies, including:

  • Employees. Movement slows significantly and object use is hindered;
  • Spore lizards;
  • Jesters. The stun prevents them from advancing to the second stage while the charge lasts;
  • Turrets. All functions are temporarily blocked, with some lingering effects after discharge ends;
  • Guardian of the forest. Allies can be freed if captured;
  • Eyeless dogs. They are immobilized and cannot attack, allowing a safe moment to escape or finish them off;
  • Broke. Immobilized, preventing attacks and enabling teammates to strike.

There are many monsters where the Zap Gun is not advisable. It shows little to no effect on manticoils, stray locusts, hydrodere, chain bees, earth Leviathans, ghost girl, and coil heads. This guide offers more details on the various monster types found in Lethal Company.

That covers the essentials of the Zap Gun in Lethal Company. If other questions arise during gameplay, or if there are inaccuracies to correct, readers are encouraged to share observations in the comments.

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