The best equipment for the light class (Light)
- Specialization: Grappling hook;
- Weapon: Pistol V9S;
- Gadgets: Breach Charge, Stun Gun, Vanishing Bomb.
The light class leans into mobility and quick repositioning. It makes sense to curate gear that enhances movement and skirmishing ability. Grappling hook lets a player seize superior positions fast, while the V9S pistol provides reliable close-range fire when ammo runs low. If an opponent closes in, the stun gun can finish the job with a disabling shot. The breach charge is used to shape the battleground, opening new routes or collapsing terrain to disrupt enemy lines. The vanishing bomb adds a tactical edge by creating moments of retreat or surprise movement, helping the team slip away or vanish from sight to reset engagements.
The best equipment for the mid-range (Medium)
- Specialization: Healing ray;
- Weapon: FCAR rifle;
- Gadgets: Defibrillator, gas mine, trampoline.
Mid-range specialists balance offense and sustain. The healing ray keeps teammates alive through skirmishes, while the defibrillator offers instant revival to keep the squad pressing forward. The FCAR rifle provides accuracy and reliable damage across distances, making it a strong choice for defensive holds and initiating engagements. A gas mine delivers broad area denial and can force enemies out of cramped spaces, creating windows for allies to push or retreat. Throwing the gas mine near a neutral objective or terminal can buy precious seconds, especially when the team needs to regroup. A trampoline as a third gadget keeps the team mobile and able to evade or reposition quickly. The focus is on staying cohesive and ensuring teammates stay together in contested zones.
The best equipment for the heavy class (Heavy)
- Specialization: Mesh shield;
- Weapon: Lewis pistol;
- Gadgets: Explosives (C4), Dome Shield, Grenade Launcher (RPG-7).
The heavy class serves as a frontline anchor, offering protection and sustained area control. The mesh shield creates a frontline barrier that can absorb substantial damage, enabling teammates to advance or hold a position with confidence. The Lewis automatic machine gun provides suppressive fire, discouraging enemy advances and keeping pressure on opposing teams. Paired correctly with the dome and mesh shields, it becomes possible to secure safe ground for longer periods, letting allies reposition without constant risk. Explosives and the grenade launcher change the terrain and allow attacks from virtually any corner of the map, reshaping fights and forcing enemies to adapt their plans.
Which class stands out as the best in the game
Right now, the light class leads the pack thanks to the Griphook ability and the V9S pistol. A smaller hitbox makes it harder for opponents to land clean shots, while the grappling hook shortens distances, accelerates rotations, and aids in regrouping after tough encounters.
For the middle tier, the medium class offers the most balanced toolkit. It thrives in both close and mid-range skirmishes, and the Healing Ray supports tanks and backline players when the team faces numbers advantages. The overall setup keeps the squad resilient during Gleichgewicht moments and helps sustain pressure on the enemy.
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