1C Game Studios has officially announced an exciting new project that brings to life the world of Tales of Old Rus. A teaser video has been released, offering a glimpse of two armies clashing in a dramatic, cinematic moment. The reveal has sparked early curiosity among fans and indie developers alike, signaling a bold step forward for the studio as it explores lore, combat design, and atmospheric storytelling in a fresh, interactive medium.
Although the project remains in the prototype phase, the team is targeting a 2024 release window. In the meantime, they are seeking talented artists to join the effort, inviting interested creators to apply through the studio’s official channels. This call for collaboration reflects a broader trend in the industry where independent studios partner with a community of artists and designers to push ambitious ideas from concept to playable experience.
The Tales of Old Rus universe presents a contemporary interpretation of Slavic mythology and folklore. The setting blends myth with modern fantasy sensibilities, featuring memorable characters such as Alyosha Popovich, who is portrayed as a fierce witch hunter, and Vasilisa the Wise, a battle mage commanding arcane prowess in intense confrontations. The character roster aims to fuse familiar folk hero archetypes with creative reinterpretations to invite both nostalgic affection and fresh curiosity in players exploring this world.
As the project evolves, there is a growing interest in how these characters can transition from page or concept art into interactive gameplay. The creators envision a synergy between storytelling and gameplay mechanics that honors the source material while leveraging contemporary game design. The careful adaptation process focuses on retaining core mythic elements, balancing narrative depth with engaging combat, and designing visuals that capture the tactile feel of ancient folklore reimagined for modern audiences. This thoughtful approach aims to deliver a cohesive experience that resonates with fans of the original universe and new players alike.
There is a strong curiosity about seeing how the imagined world expands when translated into a video game. The creative team believes collaboration with illustrators, modelers, and world-builders will help realize plans to bring these legendary figures to life in a new medium. The aim is to preserve the atmosphere of ancient tales while adding interactive layers that invite exploration and discovery in the game world.
— The development team
p
The new erotic figurine of Tifa Lockhart from Final Fantasy VII is featured
Source: VG Times