The National Museum of The Strong in New York recently published an official list of games deemed eligible for the World Video Game Hall of Fame. The catalog includes twelve notable projects that have shaped interactive entertainment across generations and platforms. This showcase reflects a broad spectrum of genres and eras, illustrating how gaming has evolved from simple experiences to complex, culturally influential works.
- Age of Empires;
- Angry Birds;
- Barbie fashion designer;
- Call of Duty 4 Modern Warfare;
- computer room;
- FIFA23;
- Golden Eye 007;
- The last of us;
- NBA 2K;
- earthquake;
- Wii sports;
- Wizardry.
Each entry was evaluated using consistent criteria that recognize a game’s longevity, status within the gaming community, and its overall impact on the medium. Visitors can cast their votes for a project they believe deserves a place in the Hall of Fame, with voting open until March 22. The winners will be revealed during the awards ceremony, which will be conducted online on May 4. The process emphasizes enduring popularity, cultural resonance, and the lasting impression a game leaves on players and developers alike.
Earlier in the year, The Times newspaper offered its own perspective by ranking the TOP 20 best games of all time, highlighting titles that have stood the test of time across different eras and genres. In related industry chatter, discussions around neural network art have intensified, with advances in image generation prompting debates about content boundaries and creative possibilities. This ongoing conversation reflects how the broader technology landscape interacts with gaming culture and how new tools are shaping both development and consumption.
- TOP 25 zombie games according to IGN, with the Resident Evil 2 remake securing the top position for many players and critics alike.
- Empire magazine named the TOP 20 games of 2022, noting Elden Ring’s continued dominance alongside other leading titles.
- The TOP 10 most unoptimized PC games have been identified, drawing attention to performance challenges reported in popular titles like The Witcher 3 and The Callisto Protocol.
These lists and discussions offer insight into how games are assessed beyond pure sales figures. They consider design innovation, storytelling, player immersion, and the lasting influence on subsequent titles. Such conversations also reflect how communities form around games, sharing tips, mods, and strategies that extend a game’s life well beyond its initial release.
As a result, fans and scholars alike gain a richer understanding of the evolution of video games. The Hall of Fame selections, the Times rankings, and the debates over optimization and artistic direction all contribute to a dynamic, ongoing narrative about what makes a game memorable. The dialogue continues to evolve as new titles push boundaries and new technologies enable fresh ways to play, create, and connect with others in this vibrant medium.
Note: This article consolidates information from contemporary gaming coverage and institutional announcements while presenting a comprehensive view of how Hall of Fame eligibility interacts with broader cultural and technological trends. The emphasis remains on recognizing achievement in game design, impact on players, and lasting significance within the gaming landscape.