Originally slated for 2021 and later set for a September 1, 2022 launch, the game currently titled Lords of the Ringes: Gollum is getting additional time to reach its full potential. Daedalic Entertainment, the distributor, confirmed a delay without detailing a new date, saying the pause will help polish the project and honor the vision of the original universe created by J.R.R. Tolkien. The publisher emphasized that the extra development time is devoted to delivering an immersive experience that stays true to the magical world fans expect.
Loyalty to the original universe
Even as the team works to refine the game, Daedalic Entertainment has not disclosed a fresh release window or the reasons behind the postponement beyond a commitment to keep players updated on production progress. The company notes that future communications will share more information as it becomes available, reinforcing a pledge to stay aligned with Tolkien’s rich lore and tone (Daedalic Entertainment).
The adventure is designed for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, and PC. It positions players in the role of the famed creature whose soul has been touched by the power of the Ring. The narrative centers on Gollum, offering a single-player experience that blends stealth, platforming, and action elements to explore a darker facet of Middle-earth.
A new version of Gollum
Gollum is portrayed as a character of dual nature, torn between the fierce, predatory Gollum and the frightened, introspective Sméagol. This internal struggle is highlighted as a key mechanic for the gameplay, with a focus on presenting Gollum as the protagonist whose choices shape the story. The game promises to explore the split personality through moments of stealth and dynamic action, taking players across various regions of Middle-earth (Daedalic Entertainment).
Trailers suggest a blend of stealth and combat as core playstyles. The title is expected to take full advantage of the DualSense controller on PlayStation 5, enhancing cues such as tactile fatigue to convey Gollum’s exhausted state. Ray Tracing support is anticipated on compatible hardware, enriching visuals for a more lifelike Middle-earth. While a firm release date remains TBD, versions are confirmed for PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S, with Nintendo Switch also in the scope of future availability (Daedalic Entertainment).