Forza Horizon 5 DLSS 3 and Reflex Boost: A Look at 4K, 120 FPS and AI-Powered Performance

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Forza Horizon 5 has joined a select group of video games that support DLSS 3, with the latest update unlocking the most powerful version of NVIDIA’s deep learning super sampling for eligible GeForce RTX 40 Series GPUs. When DLSS 3 is enabled, players can experience greater than 120 frames per second in 4K with all settings turned on, delivering a smoother, more responsive racing experience. The patch also adds Reflex, a technology that reduces input lag in competitive play, giving players a tangible edge in fast-paced matches.

DLSS 2 arrived in November 2022, and since then, a substantial majority of RTX GPU owners have opted to enable it. With DLSS 3 alongside DLSS 2 and Reflex, Forza Horizon 5 delivers an AI-assisted performance boost and enhanced ray-traced visuals. This combination highlights how NVIDIA’s DLSS family continues to evolve, offering substantial gains across supported titles and configurations. NVIDIA DLSS 3 in action is further demonstrated through accompanying gameplay comparisons that showcase 4K fidelity and frame-generation benefits.

best version of the game

Developed by Playground Games, Forza Horizon 5 sits among hundreds of games and applications adopting DLSS rapidly. The developer community is preparing for a wave of new compatible programs, driven by recent tool announcements at major events like the Game Developers Conference. These tools include DLSS Frame Generation, which creates full frames using artificial intelligence, and upcoming Unreal and Unity plug-ins designed to streamline integration of this technology into both AAA productions and standalone titles. The result is a broader ecosystem where DLSS-enabled experiences can scale across different genres and engines.

new with DLSS

New DLSS-enabled releases this week include updates that bring DLSS 2 capabilities to fresh experiences, alongside early access to new titles such as Smalland: Survive the Wilds and The Last of Us Part I. In addition, Deceive Inc. and other recent releases are benefiting from the ongoing DLSS optimization effort, while newer indie and experimental titles continue to experiment with frame-generation and AI-enhanced rendering.

Additionally, NVIDIA announced an update to ICAT (Imagine Comparison & Analysis Tool), a utility designed to compare how different graphics settings affect game performance. This free software provides analysts with a suite of tools to assess pixel behavior, including side-by-side views and zoomed comparisons, with support for capturing up to four snapshots or exporting video. The latest release enables Windows PC users to work with HEVC-encoded videos and export their analysis as video files.

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