How to solve a puzzle with chess in Blue Prince

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Game Head in the first person Blue Prince is loaded with many puzzles. Chess figures are placed in some rooms, and not just like that. In this leadership we will tell in detail how we can decide one of the most difficult puzzles in the game.

How to find a puzzle

The puzzle is located in the lower level of the gaming world in the room called “The Precipice”, the location “Dungeon” (underground). It is a chessboard in the form of a 9×5 estate, and there are figures next to it:

  • Pawn;
  • Smoke;
  • Horse;
  • Elephant;
  • King;
  • Queen.

There are two ways to reach this level.

How to solve a puzzle with chess in Blue Prince

Light four bowls

This is necessary:

  • Solve a mystery in a cupboard with a switch box, after turning the valve in the mine (gem Cavern) near the camp.
  • Open the fuel supply from the pipe instead of the fruit orchard in front of the tent of the hero.
  • Turn on the gas in the school cabinet (the school building) in the west of the estate (West Path). To do this, open the garage (garage), make these rooms after several days.

As a result, a lift appears on the platform between the lights, on which you can go down.

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Fountain water

This can be done in the following way:

  • Make a boiler room and dissolve a puzzle.
  • Open the pump (pump space) and pump water from the fountain.
  • In the workshop (workshop) of a magnifying glass and a metal detector (metal detector) a lighter (burning glass).
  • Go downstairs under the fountain and find a room with an oval pedestal in the middle and put the candles around it.

Then a spiral staircase appears on the lower level, at which you can reach the puzzle with chess.

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How to solve a puzzle

The chessboard is a plan of the country house, where one cell is equivalent to one room. There are chess figures next to the board. To resolve the mystery, it is necessary that the figures match their position on the board.

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The game has a number of buildings in which there are different types of chess figures. It is necessary to open rooms with all the figures from a leg to queen in one race. Then go to the hall with a puzzle and arrange them in accordance with the rooms on the board.

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In what order will the rooms be open with numbers and where it doesn’t matter. Do not forget in which rooms there are figures of a certain type. We also recommend using cubes to increase the chances of opening the desired rooms.

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List

  • Lair (den);
  • Bedroom (bedroom);
  • Pantry (star room);
  • Dining room (dining room);
  • Salon;
  • Wardrobe (walk -in closet);
  • Secret passage (secret passage);
  • Fridge (freezer);
  • Solar Hall (Solarium);
  • Lost and found (lost and found).

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  • Nooks (nook);
  • Kluis (Kluis);
  • Clock tower (bell tower).

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  • Security (security);
  • Observatory (Observatory).

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  • Bookstore (Bookshop);
  • Chapel (chapel);
  • Rumpus room;
  • Attic (attic).

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  • Office (office);
  • Throne room (throne room).

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  • Her Majesty’s Room (her lady’s room);
  • Little cupboard.

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Refritions

In addition to the fact that this is one of the most difficult tasks in the game, it is also the most useful. For the solution of the puzzle you can get a wide range of bonuses. Then we describe the list of prices in detail:

  • Ambition of pawnen): After you reach level 8, you can choose daily between the horse, the elephant, the boat or the ferret.
  • Knight Mantle (Mantel van de Ridder): Opens the weapon (The Armory).
  • Royal Gambit (Gambit of the Queen): Every time you make a room on the west side of the house, you lose five steps and get one key.
  • Banner of the King): Every day you can choose the color of the preferred building. The rooms of the chosen color come across when choosing.
  • The piety of the bishop (piety of the bishop): Does not have to pay tenths. Instead, you get 30 coins every day when you visit the chapel for the first time.
  • Smoke stability of the tower): If four corner rooms have been built, you can update the choice of rooms up to four times.

You can choose one effect that works the following days. To change the bonus, you must collect rooms and numbers on the board again. If the effect of the horse is chosen, an arsenal appears in which you can buy useful items.

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The effect of the bonus is a knightly cloak when making a poor you can buy:

  • Morngern (Morningstar): If they bring down locks, you can get one star the next day. Price: 8 coins.
  • The ax: With an ax you can remove the board forever with precious stones from one of the rooms. Price: 32 coins.
  • Knight’s Shield: You can deactivate the negative influence of the red room once a day. Price: 8 coins.

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