From Squanch Games, the studio behind memorable sci‑fi comedies and creative gameplay, a bold new project lands with confidence. The Xbox and Bethesda Showcase highlighted a game that blends fast‑paced action with sharp humor, delivering a first‑person shooter experience that aims to push comedy in gaming to new heights. Studio Director Mike Fridley describes it as a title with world‑class action, alien bounty hunters, and expansive worlds that invite players to lose themselves in the adventure.
In High On Life, players step into the role of a bounty hunter tasked with defending Earth from an alien invasion. The conflict is not only about fending off invaders; it turns into a quirky, even mischievous struggle where humans become unwitting beacons in a wider cosmic conflict. The gunplay takes an inventive twist: the arsenal is populated by intelligent weapons from distant worlds. Each weapon has its own personality, face, and voice, offering commentary, strategy, and personality that directly influence the player’s choices and the story’s rhythm.
These Living Weapons bring more than firepower to the table. They possess unique abilities and distinct viewpoints, weaving their opinions into the narrative and shaping how encounters unfold. The game promises trips to several alien locales, with encounters that challenge players to adapt to new environments and enemies. The developers emphasize that much of the excitement stems from the unknown—moments of discovery that unfold as players explore diverse, otherworldly settings. Fans of Rick and Morty and interdimensional storytelling should expect familiar humor, but High On Life aims to stand on its own with its own distinct charm and inventive humor, especially as it arrives on Xbox Series X|S this year.