Ubisoft’s Assassin’s Creed Mirage returns to the core of the franchise, delivering a focused story set in the bustling heart of 9th century Baghdad. The game centers on Basim Ibn Ishaq as he navigates a city at the height of its Golden Age. Although Basim appeared briefly in a later installment, he now leads the narrative as the central figure, guiding players through a journey that feels rooted in the series’ roots and traditions. The tale follows Basim as he joins an ancient brotherhood and works to sharpen his skills and redefine his fate.
Killer Master
The game’s description hints at a mentorless arc where Basim evolves from an adept thief to a master assassin. Players step into Basim’s shoes, a cunning street rogue whose nights are filled with visions and a relentless search for truth and justice. A single act of lethal revenge sends him fleeing Baghdad, where he becomes part of the Hidden Ones. As the player uncovers a web of rituals and powers, Basim’s convictions harden, his abilities grow, and a new belief system begins to shape his destiny in unforeseen ways.
Within the Hidden Ones, a legendary order still shaping the shadows, Basim discovers a culture of discipline and cunning. Exploring Baghdad, players will gather contracts and upgrades from a network of hideouts scattered across the city, uncovering clues about targets and executing eliminations with precision.
Progression emphasizes stealth and decisive action. New mobility features allow quick movements and daring takedowns, while a refined focus mechanic enables the rapid marking and dispatching of multiple enemies. The urban terrain—dense, vertical, and alive with activity—offers abundant opportunities to demonstrate parkour skills and leverage the city’s architecture for strategic advantage.
A tribute to the series’ roots
The strongest asset remains Basim’s agility and climbing prowess. With a return to a large-scale urban playground, he must leap between rooftops, scale towering structures, and dodge guards by vaulting across four districts of Baghdad. The city’s historical energy provides an ideal backdrop for hunter-style pursuits, where Basim wields the series’ broadest toolkit to date to track and engage targets.
Voices across languages contribute to the authenticity of the experience. In the Arabic version, Basim is voiced by Lee Madjoub with Eyad Nassar providing the Arabic performance for the mentor Roshan, a character associated with the Hidden Ones. This marks a notable milestone for the franchise, delivering fully localized text and voice work across markets. Alongside this ensemble, Shohreh Aghdashloo lends her voice to Roshan, enriching the mentorship dynamic that guides Basim through his path. The game’s production and localization strategy reflect Ubisoft’s aim to broaden inclusivity and accessibility for global players.
The title released globally across major platforms, including PC, PlayStation 5, PlayStation 4, Xbox Series X|S, and Xbox One, with ongoing support that mirrors contemporary practices in the action-adventure genre. An additional version for upcoming hardware is anticipated, with platform-specific enhancements expected as technology evolves. Schedules and availability are subject to regional considerations and vendor timelines as with most large-scale releases.
Assassin’s Creed Mirage – Release
Beginning with its initial reveal and culminating in a broad public rollout, Mirage established itself as a return to the essence of the series. The project embraced a holistic approach—storytelling anchored in historical texture, refined battle dynamics, and an intimate scale that prioritizes character development over sprawling open-world noise. The result is a compact, cinematic experience that honors the franchise’s origins while embracing modern design sensibilities. The release strategy, localization choices, and platform parity reflect a commitment to accessibility and quality for players across North America and beyond.