In recent reports, Turkish game buyers discovered that purchasing titles with Turkish PS Store accounts and through middlemen on local marketplaces can lead to higher prices than expected. Within Turkey, the cost of digital copies began to climb. For example, the Dead Space remake pre-order showed a price around 1,000 lire on Steam and on Xbox and PlayStation consoles a touch higher at about 1,400 lire. Converting to rubles using the Central Bank’s current rate, these amounts are roughly 3,600 rubles (excluding taxes) for PC, and about 5,000 rubles for consoles. The result is that owning the game in Turkey can come out more expensive than buying it in the United States.
Yet FIFA 23 tells a different story. On PC, the price dips to around 700 lire, and on modern consoles it sits near 800 lire. When translated into rubles, that translates to approximately 2,520 rubles for PC and 2,900 rubles for consoles. Inflation in the local currency appears to be a driving factor behind this divergence, with some titles maintaining value while others rise, depending on platform and regional pricing strategies.
As a consequence, Turkey could see a shift in how console gaming is experienced. Even as the market evolves, many players continue to prefer obtaining games through intermediaries and wallet top-ups, sometimes willingly accepting higher costs to secure a preferred region or platform. The landscape demonstrates how regional pricing and currency volatility can influence where and how people buy digital games, shaping expectations for future releases and how publishers price them across different territories.
There had been discussions about Dead Space making a special entry in a collector’s edition, priced at around 16,000 rubles. On a separate note, recent weeks have shown an uptick in the profitability of certain adult-themed titles on Steam, reflecting broader shifts in digital storefront demand and user spending patterns.