TrimUI appears to be stepping beyond its Smart Pro handheld, hinting at a new pocket console called Brick. Early visuals show a noticeably different silhouette, signaling a bold shift toward a smaller, retro‑inspired gaming form factor.
Brick departs from the Smart Pro’s design language, embracing a compact charm reminiscent of the Game Boy Color. This change reveals TrimUI’s willingness to experiment with a nostalgic, pocketable aesthetic that still satisfies today’s on‑the‑go gaming needs. The focus remains on portability while preserving the vibe of classic handhelds, inviting players who value simplicity and mobility in equal measure.
At its core, Brick runs on an entry‑level Allwinner A133P system on a chip with a PowerVR GE8300 GPU. It ships with 1GB of LPDDR3 RAM and 8GB of onboard storage that can be expanded, targeting games with 8‑ and 16‑bit visual sensibilities. This hardware choice aligns with a segment that enjoys retro‑style graphics while seeking dependable, affordable performance for casual play sessions and bite‑sized adventures. The platform is designed to deliver smooth offline play with quick load times and a forgiving frame rate suitable for retro‑modern titles that emphasize accessibility over raw power.
The display measures 3.2 inches with a 1024 x 768 pixel resolution, delivering crisp visuals in a compact footprint. The chassis stands at 109.9 mm tall by 73.2 mm wide and 19.9 mm thick, weighing 159 grams. Those dimensions underline a highly portable profile ideal for slipping into a bag for quick sessions away from a larger screen, whether on a commute or during a coffee break. The design balances one‑hand usability with comfortable thumb positioning, making it practical for short bursts of play during busy days.
Brick includes built‑in vibration feedback to boost immersion, along with Bluetooth and Wi‑Fi for wireless connectivity. It provides two USB Type‑C ports and a 3.5mm headphone jack, offering flexible charging options and a range of accessories for play on the go. A 3000mAh battery aims to balance practical playtime with a slim, travel‑friendly design, supporting shorter sessions without frequent recharges while leaving enough reserve for a quick gaming fix between tasks.
As of now, TrimUI has not announced a release date or pricing for Brick. The company indicates it will offer Brick in multiple colorways, aiming to attract a broad audience of retro enthusiasts and everyday gamers who appreciate a straightforward, affordable handheld experience. The absence of a firm window suggests a phased rollout, with early adopters likely to monitor build quality, battery life, and the breadth of available titles before committing.
Historically, Analogue has released pocket‑style handhelds that evoke the Game Boy Color, illustrating a continued appetite among independent manufacturers for compact, nostalgia‑driven hardware. Brick sits within this ongoing trend, appealing to those seeking a simple, portable device that embraces retro aesthetics while delivering accessible gaming on the move. By keeping inputs minimal and performance steady, Brick positions itself as a reliable option for short, casual sessions and quick bursts of retro fun during daily routines.
[Citation: TrimUI press materials]