The Russian push to identify gamers and regulate gaming content

In Russia, lawmakers are exploring ways to identify gamers through major tech ecosystems such as Sberbank, Yandex, and VK. A proposal has floated the idea of creating a dedicated research institute to study video games, monitor their effects, and flag moments in games that could be cruel or inappropriate for players. The move came from the committee of the Council of Legislators on Information Policy, Information Technologies and Investment under the State Duma. [VG Times]

Although still in its early stages, supporters say the envisioned institute would measure how games impact children’s well being and take steps to reduce any negative effects. No concrete timeline or operational plan has been released, leaving the initiative in the concept phase for now. [VG Times]

Earlier, the same committee floated a broader framework that would verify gamer identities through Sber ID, Yandex ID, and VK ID and even create a registry of games deemed unsuitable or banned. Yet, a precise list of these titles has not been provided. [VG Times]

Additionally, there has been talk in Russia about introducing an age rating system for games, modeled after the PEGI standard used in Europe. The intent would be to give parents and guardians clearer guidance on what is appropriate for different age groups. [VG Times]

These discussions reflect a broader trend toward linking digital identity, content oversight, and child protection in the gaming ecosystem. As policymakers weigh potential benefits against privacy and freedom of expression concerns, observers note that any such framework would require careful implementation to avoid overreach while still offering meaningful safeguards. [VG Times]

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