Studio Santa Monica Hints at New God of War Chapter Through Senior Combat Designer Hire

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Studio Santa Monica has quietly posted a fresh job listing on its careers page, a move that hints at the early stages of a new chapter for the God of War franchise.

While God of War Ragnarok did not secure the Game of the Year award in 2022, the project resonated deeply with players and critics alike. Its strength lay in rich storytelling, memorable characters, and fast, exhilarating combat. A deeper dive into the game’s impact can be found in a recent review.

Now, it appears Santa Monica is aiming to build on that momentum by expanding its team. The latest posting seeks a senior combat system designer focused on companions, who will collaborate closely with the lead character designer, the design director, and the game director. The position requires a strong understanding of God of War (2018) and God of War Ragnarok, with the ability to discuss combat systems, mechanics, and enemy design in detail.

Such wording suggests the God of War saga may continue beyond Ragnarok, though a sequel is unlikely to arrive soon. The departure of the art director from the last two installments indicates the studio must fill key roles before embarking on a new chapter.

Additionally, the studio is reportedly working on an unannounced, new universe project, overseen by Cory Barlog, the game director of God of War (2018).

ChatGPT previously impressed with Detroit: Become Human, a feat noted by observers, underscoring the evolving expectations around Santa Monica Studio’s future projects and its ability to blend narrative depth with innovative gameplay. Reported by VG Times.

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