The Hunter in Dead by Daylight is one of the franchise’s most recognizable villains. In the world of Hooked on You: A Dead by Daylight Dating Sim, she stands out as a lead character, thanks to a distinctive musical motif associated with her. This guide explains how to romance the Huntress and win her affection through the game’s text-based dating mechanics and light mini-games.
How to take care of the Hunter
In Hooked on You: A Dead by Daylight Dating Sim, players can pursue a romance with the Huntress. The game unfolds as a classic text-driven dating experience, with dialogue choices and occasional mini-games. Throughout the story, players gather key insights to move the romance forward and reach the desired outcome.
First, selecting the Hunter as a primary interest, sharing stories, and going on dates helps establish connection. The Huntress envisions starting a family and seeking security, so options that touch on her mother and the possibility of children should be engaged. It is important not to shield her in tense moments; letting the heroine face challenges can be part of the growing bond.
Choosing the right dialogue lines can trigger hearts that appear near her face, signaling that she appreciates the chosen reply. While not every correct choice is mandatory to gain her favor, certain decisions are pivotal for building a romance with the Huntress. The following key decisions guide the relationship in meaningful ways.
How to romance the Huntress at the start of the game. What to do with bauble and jerky?
At the outset, players should make the Huntress their preferred assassin, aiming to draw her attention. She may request that the hero throw several axes at a target during a mini-game, where timely key presses approach the goal. The early actions in Hooked on You are straightforward, requiring focus but not extreme concentration.
Early on, a moment occurs when the character faints on a beach. The Huntress wakes the hero and offers jerky, which should be accepted. Later, players help her use a hairpin correctly, securing it in her hair.
To proceed, players can trigger the option “I’ll show her how.” The Huntress enjoys trinkets, so a thoughtful, novel gesture will be appreciated. Something new often resonates more than something already familiar to her world.
How to approach the Hunter at night and make the hero sleep
On the first night by the campfire, choosing the Hunter as the focal character leads to a personal reveal and a humming of a tune. When the right cue appears, players can join in singing a lullaby that fits the moment.
After everyone heads to bed, the hero may struggle to sleep. The Huntress can be summoned for help, and she may hand over a potion that induces sleep. If all prior choices have aligned well, the afternoon scene will reflect positive progress in their relationship.
How to fight crabs
The next day, the player finds themselves in a bubble bath, with chances to interact in various ways. Choosing the Hunter leads to a forest hut visit, where she shows off trinkets. Express genuine interest to make a good impression on the Huntress.
At one point, crabs attack. Running away or shielding the Hunter is not the recommended move; instead, the hero can take decisive action. After the encounter, the question of starting a family may arise. A calm, affirmative response such as “Natural” keeps the momentum. If Claudette and Dwight attempt to pull the hero away, staying loyal to the Huntress and responding with “Yes, how about that” or “Thanks, but no” can preserve the evolving bond.
Which mushrooms to choose
The journey returns to the forest with the Hunter, who hides and requires a pursuit in a mini-game. As the hero closes in, the choice of replies like “For example?” or “You’re right” helps progress the romance.
The group shares a campfire dinner in the evening, and the Huntress invites the hero to tell a story. Selecting all available lines keeps the mood lively. At the end, the hero asks the Hunter to offer another remark, paving the way for a date reveal. A monkfish mask becomes part of the playful dating scenario, with the Hunter guiding the choice of mushrooms that are safe to eat. The options typically include: Left – Cooker, Left – Fox, Right – Russula.
Which path to choose – forest or underground tunnel?
Before sleep, the player can decide whether to confront one of the killers. Opting to focus on the Hunter is usually the recommended route. The Huntress should express confidence, and in the morning, Claudette and Dwight will confirm that the relationship is on solid ground.
Later, a date leads to the Huntress’s yacht where the ship is cleared, and a careful rhythm is used to help the heroine discover her trinkets. Choosing the underground tunnel on the way to the cave is important; skipping it can lead to a perilous outcome in the forest.
How do you make the Huntress fall in love?
After collecting four items, the couple returns to the hut. The Huntress’s mother appears to interrupt the conversation. The lines “What an honor,” “The pure truth,” and “We are going to start a family” drive the moment forward, and the mother hands over a handkerchief before leaving.
On the street, a dangerous temptation arises to harm a friend group. The player should respond with “With pleasure,” ensuring everyone’s safety. Once Claudette and Dwight are out of the picture, the Huntress invites the hero to her home for a private moment.
Later, all the characters converge on the beach. The line “I LOVE YOU TOO!” is spoken, and the final scene reveals the romance in bloom as the Huntress’s affection becomes clear.
How do you get different endings with the Huntress – evil, friendship and alternative?
Hooked on You offers multiple endings based on prior choices. In addition to the positive ending, three alternative conclusions exist with the Huntress:
- Poor. Besides a happy ending, gaining the hunted heart requires changing the final line on the beach to something like signaling sadness rather than joy, which leads to an ocean-side moment of tears.
- Friendship. If the focus stays on a caring relationship but romantic love is not achieved, a “Friendzone” ending can occur. The Hunter remains affectionate and protective, finishing with a line like “Sounds hot.”
- Alternative friendship, bad. If the player declines the romance and chooses a top-line “Thanks, no,” the Huntress offers a mushroom tea that casts a dark mood over the ending.
Other guides discuss related topics such as Dead by Daylight promo codes and rewards, alongside general notes on the game’s world.
(VG Times).