Despite the straightforward progression of the plot, Robocop: Rogue City unfolds between the events of Robocop 2 and Robocop 3 and offers three distinct endings. Each ending hinges on a decisive choice made after the final boss is defeated. The game also teases a handful of separate video vignettes that reveal the fates of key non-player characters who were touched by RoboCop’s presence throughout the playthrough. In this guide, players will discover how to unlock the good, bad, and worst finales, and what those endings imply for the broader story and the city’s future.
RoboCop: Rogue City Guides
- All banknotes with codes for RoboCop: Rogue City safes – in the car repair shop, garage, haunted house and slaughterhouse
- Here’s how to complete the ‘Serve and Protect’ quest in Robocop: Rogue City
Remark: To complete the ending, certain behavioral patterns must be maintained throughout the game. Deviating from those patterns can lead to a crumpled and chaotic finale that might feel unconcluded or unsatisfying. The subtle balance between mercy, justice, and procedure becomes the keystone of a chosen fate, influencing how characters react and how the city responds as events unfold.
How to get to a good ending
Pursue virtuous actions and avoid issuing fines to citizens whenever possible. When a psychologist appears, demonstrate empathy and show that RoboCop retains humanity beneath the armor. If it is unclear which option yields the best outcome, investing in the Psychology skill can provide clarity. This skill proves vital after the final confrontation to save the old man, guiding RoboCop toward a favorable resolution that highlights compassion alongside competence. With this path, RoboCop remains a protector with a conscience, and Detroit’s mood lightens modestly as crime remains a challenge rather than a defining characteristic. The city gradually brightens as trust in the system is rebuilt, and some of the brighter futures for other heroes begin to take shape.
How to get a bad ending
In this route, RoboCop is perceived as a tool that follows orders with relentless precision. Minor violations by residents are fined, and negotiation or bribery are off the table; the officer remains a machine of routine and protocol. When engaging with the psychologist, a restrained, rational stance is favored, as if Murphy’s mind computes only zeros and ones. After defeating the last foe, choosing the option “Let the Old Man Die” sends a message that RoboCop operates without emotional consideration. The outcome is darker and more tragic, and public sentiment towards technology, including Alex Murphy, shifts toward suspicion and fear. The city’s atmosphere becomes heavier, highlighting the costs of an unsoftened machine policing a living, breathing metropolis.
How to get the worst ending
In the final dialogue, a third choice appears: “finish the Old Man yourself.” Opting for this path underscores RoboCop as a blunt instrument aimed at achieving goals, leaving no fate to chance. For players who want the soulless certainty of conclusion, this can feel like the ultimate test of willpower. If the player remains emotionally detached, the outcome mirrors the bad ending—locals grow increasingly dissatisfied with the soulless machine and the environment remains oppressive and bleak. The world outside the armor does not cheer, and the story’s tone remains mournful even as the mission ends.
What happens after the final
Regardless of the ending choice and the player’s actions, the denouement presents RoboCop returning to the precinct alongside his injured partner, Ann Lewis. The two share a bond, and their partnership stands as a beacon of hope as they prepare to patrol Detroit’s streets again. This coda functions as a bridge to a potential continuation, implying that the fight against evil is not finished and that more adventures lie ahead. OCP’s Delta City project continues in the background, and the corporate power struggle with Kanemitsu Corporation hints at future confrontations that could redefine the city’s relationship with law enforcement and urban development in RoboCop 3.
Other guides
- Here’s how to complete the ‘Serve and Protect’ quest in Robocop: Rogue City
- All banknotes with codes for RoboCop: Rogue City safes – in the car repair shop, garage, haunted house and slaughterhouse