A YouTube analysis by ElAnalistaDeBits offers an in-depth graphical comparison of the three early iterations of the classic Resident Evil, focusing on the 1996 original, the 2002 GameCube release, and a fan-made remake in progress by Team Arklay. The video lays out visual and design contrasts across these versions, providing fans with a clear sense of how the visuals, assets, and environmental details evolved over time.
At this stage, Biohazard RE1 Classic Edition, the name chosen for the fan project, is still in an initial development phase. Nevertheless, the preview footage suggests that a substantial number of scenes and locations from the original title have been faithfully recreated, signaling a strong commitment to authenticity. The creators emphasize capturing the mood and atmosphere that defined late 1990s survival horror while preserving the core puzzles and signaling cues fans expect from the franchise. The project aims to honor the fixed-camera aesthetic, a hallmark of the era, even as it explores modern enhancements. This includes potential additions that would broaden the experience without discarding the retro feel. For example, the team is exploring an optional third-person camera mode to offer a fresh perspective while maintaining the nostalgic presentation. Additional plans include new animation sequences and expanded cutscenes to enrich storytelling and immersion.
The project is being developed on Unreal Engine 5, which gives the team access to contemporary visuals and performance capabilities. This choice enables advanced rendering features while striving to preserve the game’s classic ambiance. In engaging with the engine, the developers are leveraging technologies such as Nanite for detailed geometry, Lumen for dynamic lighting and reflections, and Ray Tracing to enhance realism in lighting and atmosphere. The combination of these tools positions Biohazard RE1 Classic Edition to deliver a polished modern look without losing the essence of the original design. The developers have consistently stressed the balance between fidelity to the source material and meaningful, contemporary improvements that would appeal to today’s players. VG Times (citation)
The release timeline remains open, with the team choosing not to disclose a fixed date. While Biohazard RE1 Classic Edition stands as a preview of what is to come, Team Arklay has previously shown ambition with another remake project, Dino Crisis, signaling a broader interest in revisiting beloved Capcom classics. The ongoing work on Biohazard RE1 Classic Edition reflects a broader trend of community-driven revisits of classic horror titles, where fans blend reverence for the original with modern production values and technical capabilities. The project underscores the enduring appeal of fixed-camera survival horror and invites audiences to compare how the essence of the original can coexist with new cinematic and gameplay innovations. VG Times (citation)