Project Relic beta gameplay preview signals challenging Souls-like combat

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Project Cloud Games has unveiled new gameplay footage for Project Relic, a forthcoming title drawing inspiration from the Dark Souls series. The showcased clip focuses on the beta experience, giving players and fans a first look at in-game mechanics, environments, and combat rhythms. The trailer invites viewers to assess the visual fidelity and atmospheric design, while noting that graphics could shift before launch as development continues.

In addition to the edge-of-your-seat action, the video highlights several distinct locales, intense skirmishes, and a sequence against a formidable boss. The core feel centers on meticulous, timing-based combat where players must anticipate enemy patterns, manage stamina, and exploit openings with precision to survive the toughest confrontations.

Project Relic is described as a third-person slasher that prizes challenging encounters and strategic thinking. Rather than relying on brute force, players are encouraged to study opponents and execute well-timed actions to overcome adversaries that grow more dangerous with every encounter.

The game features two playable characters, a female fighter named Kamel and a male warrior named Yang. At this stage, it remains unclear whether players will be able to customize their characters beyond choosing one of the two protagonists or if additional customization options will be introduced after release.

Platform availability is planned for PC, Xbox Series X, and PlayStation 5. While a concrete release date has not been announced, fans can anticipate a launch that aligns with the current generation of consoles, offering cross-platform possibilities and shared progression in the broader Project Relic ecosystem. The presence of a cyberpunk-inspired world with potential neural network influences adds a modern, sci-fi layer to the grim, methodical combat that fans of Soulslike titles often seek.

Overall, the beta trailer signals Project Relic’s commitment to delivering a deep, punishing experience that respects the genre’s established conventions while injecting its own distinctive flavor. Players can expect a game that challenges reflexes, rewards deliberate planning, and builds tension through carefully crafted level design and memorable enemy encounters. As development progresses, anticipation will likely grow among players who relish methodical, high-stakes combat and immersive, atmospherically rich worlds.

Note: The information above reflects a preview from VG Times and should be verified with official updates from the publisher as the release window approaches.

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