During Gamescom 2022, Studio Red Barrels unveiled a fresh trailer for the first-person horror game The Outlast Trials, a title that had been first announced three years prior. The reveal built anticipation for a game that merges the tense atmosphere of the Outlast universe with a new experimental backdrop, as players anticipate what comes next in the chilling narrative.
The trailer release aligns with the project’s upcoming closed beta testing window, scheduled to run from October 28 to November 1. Fans and newcomers alike are invited to witness more of the unsettling world and to get a firsthand feel for the gameplay mechanics and survivor dynamics that the title promises to deliver during this testing phase.
A practical option for interested players is to add The Outlast Trials to their wishlist on Steam and on the Epic Games Store. This allows interested gamers to stay informed about future updates, build releases, and potential sale events that may accompany the beta period or the eventual full launch.
Set during the Cold War era, The Outlast Trials grounds its horror in a stark, historical context where scientists conduct experiments on living subjects in a bid to discover methods of mind control. The resulting tension comes from both the eerie, clinical setting and the deadly, grotesque creatures believed to be byproducts of those experiments. The game promises a brutal test of nerve as players navigate this world, balancing stealth, strategy, and courage to survive the relentless threats that populate the environment.
Players have the option to experience the game solo or to tackle the experience with friends in cooperative play. At this time, the exact release date remains unannounced, leaving fans waiting for the full confirmation of when they can expect to dive into the full experience. An unusual note appears in the coverage, stating that PC players can finally play the first Red Dead Redemption normally, which seems out of place with The Outlast Trials and may reflect a broader catalog context rather than a direct feature of the game itself. It remains a curious inclusion in the information stream surrounding this project.
Source: VG Times