Mortal Sin: A Dark First-Person Action Roguelike on Steam

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Independent developer Nikola Todorovic has released Mortal Sin, a dark first-person action game, on Steam Early Access. On its debut day, players brightened the discussion with overwhelmingly positive feedback, highlighting a brutal, atmospheric experience that leans into horror and relentless combat.

The project is described by its creator as a dynamic action horror title with roguelike elements. Players descend into a world of perpetual nightmares where every run challenges them to push through the remnants of fallen foes and corrupted environments. The mood is grim, and the pace is unforgiving, demanding precision and nerve from those who dare to press forward.

In combat, Mortal Sin offers a diverse arsenal. Players can wield cold steel such as swords, spears, and axes, and there is also access to dark magic to augment offensive and defensive options. The game is noted for its graphic dismemberment and plentiful gory sequences that underscore its brutal tone and mature themes.

Developers emphasize replay value through procedurally generated levels. Each run reshapes the layout, encounters, and loot, encouraging experimentation and adaptation. As players progress, they can unlock new classes that bring distinct fighting styles and skill sets. Classes highlighted by early previews include a dark magician who manipulates arcane forces, an agile monk who relies on speed and precision, and a formidable berserker who wields raw power in close-quarters combat.

Current pricing on Steam positions Mortal Sin at 568 rubles with an initial 20 percent discount, making the game accessible to fans of atmospheric action and roguelike progression. The early access phase invites players to participate in shaping the game’s evolution, providing feedback that can influence balance, content, and future features.

In sum, Mortal Sin blends fast, brutal combat with roguelike progression and a commanding horror aesthetic. Its emphasis on random level generation, class variety, and visceral visuals offers a unique challenge for fans of dark, narratively charged action games still in development.

Note: This summary reflects early access information available at the time of review and may be updated as the project evolves through community feedback and official patches.

Source updates are anticipated as the game expands beyond its initial Early Access phase and adds more content and balance tuning.

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