Josh Scherr Departs Naughty Dog After 20+ Years: What’s Next for the Story Designer

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Veteran game designer and screenwriter Josh Scherr, a longtime member of Naughty Dog with more than two decades of service, has announced his departure from the studio. The news surfaced on social media, where Scherr conveyed that he is ready to explore a new chapter and hinted at exciting possibilities ahead, though he did not share specifics about what that next step might be.

Scherr’s message suggested a forward-looking outlook, leaving room for speculation about potential opportunities or projects he may be pursuing. He did not publicly disclose further details about any imminent positions or ventures, but his exit has drawn interest from fans and industry observers alike, who wonder where his next creative home might be.


Josh ScherrJosh Scherr

Historically, Naughty Dog benefited from Scherr’s talent during the peak years of the Uncharted franchise. He played a pivotal role in shaping the dialog, character development, and narrative arc that propelled the third and fourth installments to critical acclaim and commercial success. His influence also extended to The Last of Us: Part II, where his involvement helped define the storytelling tone and emotional depth that the studio aimed to achieve. As the industry considers potential future collaborations, some observers point to connections within the studio, including former collaborators who have moved into new leadership roles elsewhere, suggesting that Scherr could be drawn toward similar opportunities.

In the broader context of Naughty Dog’s evolution, the studio has seen leadership and creative shifts in recent years. Back in 2014, Amy Hennig, who served as creative director and writer for the Uncharted series, departed Naughty Dog and later led Skydance New Media. It is speculated by fans and commentators that Scherr might find himself in a similar orbit or with a new team that aligns with his strengths in cinematic storytelling and character-driven design. While nothing is confirmed, the idea of a reunion or a collaboration with Hennig’s new venture has sparked discussion about potential synergies and project fits in the current plus upcoming landscape of action-adventure games.

Scherr’s legacy at Naughty Dog is closely tied to the narrative vibrancy of the Uncharted franchise, which remains a benchmark for narrative-driven action games. His contributions helped craft memorable dialogue and pacing that resonated with players, contributing to enduring fan appreciation and the ongoing influence of the series on contemporary game design. Moreover, his involvement in The Last of Us: Part II underscored his ability to shape stories that blend intimate character moments with expansive, high-stakes scenarios. As the industry looks to the future, Scherr’s next move—whether it be a new studio, a fresh project, or a continued collaboration within the broader Naughty Dog ecosystem—will be watched with keen interest by enthusiasts who value narrative craft in interactive entertainment.

Note: This overview reflects commentary and context from industry coverage and publicly available statements, with attribution to VG Times for source material (VG Times).

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