A recent PC compilation brings Uncharted: Legacy of Thieves Collection to the table, featuring Uncharted 4: A Thief’s End and Uncharted: The Lost Legacy. The official minimum requirements cite graphics cards such as the NVIDIA GTX 960 (4 GB) and the AMD R9 290X (4 GB). A practical curiosity drove researchers to explore how the collection would perform when run on integrated graphics processors rather than discrete GPUs.
The first test demonstrates Uncharted 4: A Thief’s End on an AMD Ryzen 3 3200U paired with an integrated Radeon Vega 3 GPU. On the lowest graphics settings at 768p, frame rates hovered around 12 to 13 FPS. Activating FSR technology lifted the frame rate to about 24 FPS, a level that becomes noticeably more playable for many players.
In the next assessment, Uncharted: Legacy of Thieves Collection runs on a Ryzen 5 5600G with a Radeon Vega 7 graphics engine and 16 GB of DDR4 RAM at 3200 MHz. The observed results were informative and varied by title and resolution.
Reported outcomes include:
- 46 FPS for Uncharted 4 A Thief’s End on medium to low settings at 900p with FSR enabled;
- 38 FPS for Uncharted 4 A Thief’s End on medium to low settings at 720p without FSR;
- 38 FPS for Uncharted 4 A Thief’s End on medium to low settings at 720p with FSR, in a scenario that imposes higher resource use;
- 27 FPS for Uncharted: The Lost Legacy on medium to low settings at 1080p with FSR;
- 36 FPS for Uncharted: The Lost Legacy on medium to low settings at 900p with FSR;
- 35 FPS for Uncharted: The Lost Legacy on medium to low settings at 720p without FSR.
- 46 FPS for Uncharted: The Lost Legacy on medium to low settings at 720p with FSR;
- 50 FPS for Uncharted 4 A Thief’s End on medium to low settings at 1080p with FSR, noting an ultra performance mode that uses 4 GB of dedicated VRAM.
There is also a third demonstration showing Uncharted: Legacy of Thieves Collection tested on an Intel Celeron G6900 with Intel UHD 710 integrated graphics and 16 GB of DDR4 RAM at 3200 MHz. The findings add another layer to understanding how the collection scales with lower-end CPUs and integrated graphics.
In this setup, results were more modest: approximately 12 to 16 FPS for Uncharted 4 A Thief’s End on low settings at 600p, and roughly 7 to 16 FPS for Uncharted: The Lost Legacy under the same conditions at 600p, depending on the scene.
The Legacy of Thieves Collection released on PC on October 19 of this year, drawing very positive reactions from gamers who tested it on a range of hardware. At the time of writing, the collection is not available on Russian Steam platforms. Separately, a designer has prepared layouts for a collection of retro computer configurations, harking back to earlier eras of gaming hardware.
These tests illustrate how modern re-releases can stretch the capabilities of integrated graphics chips and budget CPUs. They also highlight how technologies like Fidelity FX Super Resolution can make demanding games feel more approachable on lower-tier setups. For players considering an upgrade, the results provide a practical snapshot of what to expect at various price points and settings levels, helping to guide decisions about whether to pursue higher resolutions or enable upscaling features to preserve a smoother experience.
Overall, the data suggests that while peak performance on integrated hardware remains constrained, adaptive features and careful tuning can yield a surprisingly playable experience for fans of the Uncharted re-release, especially at mid-range settings and with upscaling engaged.