GSC Game World issued a public statement after a security breach and pressure from a VKontakte community known as the Herald of the Same Stalker. The message was directed at players, aiming to set boundaries and clarify the studio’s stance amid ongoing cyber threats.
The studio explained that a team member’s image‑collaboration account was compromised. The responsible party, rooted in a Russian social network community, claimed intent to use the stolen data for blackmail and intimidation. The company noted that this is not the first incident of data breaches, including personal information, and that it has faced sustained cyber assaults for more than a year. The attacks have included blackmail, harassment, hacking attempts, and efforts to disrupt development and damage the studio’s reputation.
That barrage of pressure was answered with a clear message: attempts to coerce or scare the studio are futile and will not alter the course of events. The statement emphasized resilience and a commitment to continue advancing the project, underscoring the belief that truth and passion for the game will prevail. The team asserted that those who care deeply about the project must protect it at all costs, and that past challenges have only strengthened their resolve to keep moving forward.
In the event of further leaks, the studio urged fans not to view or share unreleased gameplay material. It warned that older materials could spoil the finished experience, and advised patience until the official release to ensure the best possible impression. The message conveyed gratitude for the community’s steady support and loyalty, acknowledging the overwhelming response from fans and friends of the project.
The GSC Game World team stressed that their mission remains to pour energy and passion into completing the game and delivering a polished product, undeterred by obstacles. The public note concluded with appreciation for the community’s encouragement, stating that the ongoing support serves as a powerful inspiration for everyone involved in the project.
— GSC Game World
Earlier discussions recalled that the community administrator claimed to have obtained roughly 30 GB of material related to the project, promising to release it if demands were not met. Among those demands were apologies to players from Russia and Belarus, the undoing of a Discord project channel, and the use of Russian-language voice talent. The administrator also shared several new screenshots and concept art as evidence while the network showcased a provocative image linked to a well-known title. The situation highlighted an ongoing conflict between fans, critics, and the company surrounding access to unreleased content.