The Polish portal XGP.pl examined the overall expense tied to every game added to Game Pass during 2022. The study tracked Microsoft’s expansion of the library, revealing that 220 titles joined the service over the year, collectively costing $7,173 (roughly 490,000 rubles). September emerged as the peak month for additions, with 25 new games listed for a total of $538.77, while December stood out as the most economical month, adding 11 titles for $314.99. By comparison, 2021 logged a total game expense of $6,317.
Monthly breakdowns illustrate the year in more detail. January brought 17 games for $689.79; February added 19 games at $624.81; March included 19 games for $590.80; April saw 18 games at $584.86; May added 18 games for $665.79; June contributed 13 games for $561.35; July added 22 games for $704.79; August included 21 games for $538.77; September again featured 25 titles at $538.77; October counted 18 games for $494.83; November added 19 games for $548.31; and December closed with 11 games for $314.99.
In the broader context, the report reflects ongoing shifts in how subscribers perceived value within Game Pass. The month-to-month fluctuations reveal varying catalog strategies from Microsoft as it expanded the platform’s library across seasons, balancing quantity with perceived quality and immediate value for members in regions spanning North America and beyond.
The discussion around Game Pass continued into 2023, with industry chatter about catalog expansion and pricing aligned to consumer expectations. A separate online narrative highlighted the visual and entertainment experiences seen in popular titles and seasonal updates, emphasizing the role of digital libraries in modern gaming ecosystems.
Additional context notes that the service remains part of a larger conversation about digital entertainment platforms and subscription models. The data cited here reflects historical consumer interactions with Game Pass and provides a lens into how ongoing content strategy can influence perceived value for subscribers in diverse markets.