Reports surfaced recently about cheaters in the game Diablo Immortal, with players posting observations on Reddit and other social platforms. The concerns began circulating a couple of days after the game’s launch, as more players encountered irregular behavior in the game world.
Many cheaters employ a method commonly known as a speedhack. This allows a character to move much faster than normal and to cast abilities at an accelerated rate. In practical terms, speedhack users can defeat bosses within a matter of seconds and dramatically accelerate level progression. The advantage provided by this method is especially disruptive in PvP encounters, where ordinary players struggle to compete on a level playing field. The issue is not limited to any single activity or area; it can affect questing, raids, and boss fights alike, making progression feel unfair for those who do not use or cannot access the exploits.
In some cases, the tools used to enable hacks are sold as ready-made packages. Reports indicate price points around $120 for hacking software, with some attack vectors offering ongoing access through subscriptions that may be priced at monthly or weekly intervals. The availability of such tools lowers barriers to cheating, increasing the risk that vulnerable players will be pulled into unfair combat that undermines the game experience for others.
Earlier in the game’s community narrative, there was a strong reaction to perceived imbalances and the overall reception of Diablo Immortal on review aggregation platforms. Players expressed dissatisfaction with certain aspects of balance and progression, prompting discussions about fairness and competitive integrity across the player base.
Source: VG Times