Best Starting Weapons in Once Human: How to Survive the First Hours

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Once Human presents an expansive open-world survival RPG set in a post apocalyptic world filled with alien life. A key factor in thriving here is selecting a starting weapon that balances offense and endurance. This guide explores the most effective starting arms and offers practical tips on deploying them for early survival.

What weapons are in Once Human?

In Once Human a player has three weapon slots split as two main weapons and one for a backup. Carrying more in the inventory is possible, but it is important to remember that ammunition is scarce. While it can be produced in large quantities, that option is not always available when needed.

At the outset players are offered the chance to craft several weapon types:

  • Pistol a versatile sidearm with solid magazine capacity
  • Hunting rifle a powerful option with a compact magazine and limited range
  • Submachine gun a fast firing choice that trades power for a very high rate of fire, forcing frequent reloads and aggressive ammo use
  • Gun slightly stronger than the SMG with a modestly larger magazine
  • Sniper Rifle a long range option that combines heft with precision; its slow rate of fire and small magazine can leave a user exposed in close quarters
  • LMG a larger magazine and sustained fire option, slower than the SMG but with greater ammo capacity

When starting out, these are the core tools available and each brings distinct advantages in different combat scenarios.

Best Early Weapons in Once Human

Early in the journey, players will automatically receive a machete and a crossbow as the Eve of Evolution mission unfolds. These tools provide reliable, immediate support while blueprints for more powerful hardware are being gathered.

Pistol

The firearm choice should align with personal playstyle and budget. For most players the pistol offers the best balance of cost, power, and rate of fire. While its magazine is modest, the pistol compensates with consistent performance and reliability. The key decision is whether to favor a stronger tool with a smaller clip or similar options that burn through ammo faster but deliver higher cycles of damage.

Hunting Rifle and Crossbow

If the player has materials to craft extra ammunition, the hunting rifle becomes a strong option. Its precision and stopping power allow quick eliminations of threats that approach, even with a small magazine. The crossbow remains a solid mid range pick and stands out as a particularly efficient tool in the early stages due to its quiet operation and steady performance.

Recurve Bow

As the early missions progress, the recurve bow becomes available. It may not be the most devastating weapon in the early game, but its combination of range and accuracy enables reliable strikes on vulnerable points. Switching to first person mode by right clicking can further refine targeting accuracy.

There is a weight based interaction: characters exceeding a mass of 85 kilograms gain a plus 15 stability bonus for weapons, making heavy weapons like the submachine gun, rifle, and light machine gun easier to wield for those players.

Best Weapon

Regarding melee options, players can craft a baseball bat or a torch. The baseball bat stands out as the superior choice because it offers favorable odds for critical hits and higher damage to weak points. A single strong hit often applies blunt damage that reduces an opponent’s damage by a noticeable amount for a short window, providing a strategic edge in non boss encounters.

Early on, these melee tools complement ranged options and contribute to a balanced approach to combat, ensuring a flexible response to changing threats.

Other guides

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  • The Best Deviations Ever Human and How to Find Them

Source VG Times

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