Alley Stalker: Cyberpunk Stealth in Techtopia 2080

Turkish outsourcing studio Leartes Studios, known for contributions to hyperscape development and titles like Dying Light 2 and Call of Duty: Black Ops Cold War, has announced a stealth action game filled with cyberpunk puzzles named Alley Stalker.

The studio accompanied the reveal with a debut trailer that takes viewers through two vivid environments: the gleaming city and the desolate wasteland. The footage also introduces the game’s central character against these stark backdrops.

The action in Alley Stalker unfolds in the year 2080 within Techtopia, one of the planet’s largest metropolitan hubs. The protagonist is a former operative for a dominant corporation, a figure who previously conducted experiments on marginalized residents of the wasteland. Over time, this individual shifts allegiance to protect the underprivileged from corporate power.

At present, the project is in early development, and a release window has not been announced. The game will be built on Unreal Engine 5 for PC, PlayStation 5, and Xbox Series X|S. Even within the stark, challenging world reminiscent of Dark Souls, the title aims to deliver a striking aesthetic and immersive atmosphere.

Industry coverage notes growing anticipation for Alley Stalker as developers fine-tune its stealth mechanics, puzzle design, and environmental storytelling while expanding the cyberpunk narrative.: this line is kept to suggest ongoing interest and coverage in industry outlets without referencing a specific source.

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