The anticipated PlayStation 5 Pro may still fall short of delivering a guaranteed 60 FPS in all new titles. This assessment emerges from a synthesis of expert analyses cited by The Wccftech report, which references insights from Digital Foundry’s technical team—Richard Ledbetter, Alexander Battaglia, and John Linneman. Their takeaway is that raw horsepower alone probably won’t lock a 60 FPS baseline across every upcoming game at launch or in the near term.
Unlike the PS4 Pro, which nudged performance by increasing the number of compute units and clock speed, the PS5 Pro is not expected to double its compute units. The revised architecture is likely to pursue higher throughput through refined clock rates and architectural enhancements rather than a simple unit-for-unit upgrade. In practice, consistent frame rates will still hinge on VRAM and RAM bandwidth, which can become bottlenecks in demanding titles or open-world simulations. In short, people shouldn’t expect a guaranteed, universal 60 FPS upgrade solely on more CUs or faster clocks. (Source: Digital Foundry analysis)
Rumors suggest the real uplift will stem from a cooperative upgrade technology developed by Sony in concert with AMD. Digital Foundry’s assessment also points to potential gains in ray tracing efficiency thanks to this hardware refresh, with developers possibly adopting ray tracing more broadly as performance improves. This signals a shift toward more visually enhanced experiences, where lighting, reflections, and shadows could appear more convincing without sacrificing frame stability. (Source: Digital Foundry)
On the software side, details about a new upscaling algorithm remain scarce. Patents hint at a modernized version of checkerboard rendering designed to raise the effective resolution of selected image regions. If implemented well, this technique could smooth out the rendering workload and improve perceived image quality without a uniform frame-time penalty across the entire frame. (Source: Digital Foundry)
The exact release window for the PlayStation 5 Pro remains uncertain. Digital Foundry’s projections place the launch in the second half of 2024, but in today’s dynamic hardware landscape, strategies and timing can shift as matching software ecosystems and developer tooling mature. (Source: Digital Foundry)
As context, the broader market has already seen hardware refreshes aimed at sustained performance across regions like Canada and the United States, where players expect consistent support, robust online ecosystems, and strong game libraries. The evolving hardware narrative continues to influence how publishers plan optimization, porting, and feature parity for titles launching during and after the console’s updated cycle. (Source: Digital Foundry)
Earlier, the Russian computer game “Kolobok vs. Zombies” also circulated in discussions around console capabilities and indie demonstrations, though it is separate from the PS5 Pro rumor stream. This note serves as a reminder that not all circulating claims reflect official announcements or verified performance data. (Source: Digital Foundry)