Pico 4 Ultra mixed reality headset debuts with flagship specs
A Chinese company named Pico introduced the Pico 4 Ultra as a new mixed reality headset designed to compete with mainstream options like the Quest 3. The company positions this device as a versatile tool for both gaming and business use, embracing a future where virtual and augmented reality blur into daily work and play. According to Pico, the headset aims to deliver a balanced experience with strong performance and practical features that appeal to consumers and enterprises alike. In markets such as Canada and the United States, the Pico 4 Ultra is framed as a compelling alternative for those who want high-fidelity visuals, solid battery life, and flexible connectivity.
The Pico 4 Ultra runs on a Qualcomm Snapdragon XR Gen 2 platform, paired with 12GB of LPDDR5 RAM and a 256GB UFS 3.1 storage solution. This hardware combination is designed to support immersive visuals, smooth multitasking, and fast app loading. The device uses two 2.56-inch displays with a 90Hz refresh rate and a resolution of 2160 by 2160 pixels per panel, delivering a crisp and immersive image. The field of view is specified at 105 degrees, and users can adjust the interpupillary distance from 58 to 72 millimeters to suit different faces and eye positions. These specifications place the Pico 4 Ultra in the upper mid range for consumer mixed reality headsets, aiming to reduce motion blur while maintaining comfortable use over longer sessions.
The headset relies on a four-camera tracking system for precise movement capture and environment awareness, complemented by two 32 MP cameras for mixed reality capture. In addition, the device includes four microphones to support voice commands and clear in-app communication. The 3D video recording capability reaches 2048 by 1536 resolution at 60 frames per second, enabling creators to capture depth-rich content for later editing and sharing. The audio experience is handled by a pair of stereo speakers, and a 5700 mAh battery provides a respectable endurance, with support for 45 W fast charging to minimize downtime between sessions.
Software is built around an Android-based Pico OS, which supports both gaming experiences and professional mixed reality applications. A notable feature is the ability to connect the headset to a laptop to work with virtual monitors, turning the device into a portable desktop extension. Smartphone connectivity also enables interaction with mobile apps, while AI-powered tools offer the ability to create virtual environments that respond to user input in real time. This combination emphasizes Pico’s aim to bridge entertainment with practical productivity use cases, expanding the headset’s appeal beyond pure gaming.
Control is handled via two motion-sensing controllers that include a dedicated game button for quick actions. Wireless connectivity options include Wi-Fi 7 and Bluetooth 5.3, supporting fast and reliable data transfer, streaming, and peripheral pairing. The Pico 4 Ultra weighs 580 grams, a balance between solid build quality and comfortable wear during extended sessions. In China local pricing is reported at 4,299 yuan, which rounds to roughly 52,000 rubles in the given currency context. This pricing signals Pico’s strategy to offer a premium yet accessible mixed reality device that can compete with other high-end headsets in both consumer and enterprise segments.
Industry observers and enthusiasts are watching how Pico positions the 4 Ultra in relation to established ecosystems, especially in North American markets where enterprise adoption for remote collaboration and virtual workspaces continues to rise. The headset’s blend of mixed reality capabilities, strong hardware specs, and productivity features makes it a candidate for teams seeking more immersive ways to visualize data, prototype designs, or collaborate across geographies. As the ecosystem evolves, Pico’s approach appears to emphasize real-world usefulness alongside entertainment value, aiming to capture a share of the growing head-mounted display market while offering alternatives for customers seeking a different software environment than mainstream platforms.
Recent industry updates note that major players are expanding try-before-you-buy programs and enterprise trials, signaling a broader shift toward hands-on evaluation before purchasing. This context suggests users in the United States and Canada will have opportunities to assess the Pico 4 Ultra in real-world settings, weighing its specifications, comfort, and software support against other options in a competitive landscape. The combination of robust hardware, flexible connectivity, and a focus on both gaming and business workflows positions Pico as a credible option for mixed reality enthusiasts who value performance and versatility in a single device. The company’s strategy appears to be to offer a solid, well-rounded headset that can handle creative recording, productive tasks, and immersive play without forcing users into a single software ecosystem. As with any new release, actual performance in varied lighting, room sizes, and usage patterns will determine long-term value for different user groups in North America and beyond.
Sources indicate that Apple is exploring ways to extend its ecosystem by enabling customers to test virtual iPhones and Macs, hinting at broader implications for cross-device experiences in AR and VR. While this development does not directly affect the Pico 4 Ultra, it contributes to a landscape where consumers expect seamless interoperability across devices, platforms, and software environments. In this climate, Pico’s device adds another credible option for those seeking a robust mixed reality experience that blends productivity with entertainment in a single headset.