NVIDIA Budget GTX 1630 and AMD RX 6300 Preview

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NVIDIA Readies a Budget GeForce GTX 1630 GPU

The upcoming GeForce GTX 1630 from NVIDIA is designed as an affordable option for gamers who want playable performance without breaking the bank. The card is expected to integrate a TU117 graphics chip configured with 512 active CUDA cores and a 64-bit memory interface. In practical terms, this hardware setup means the GTX 1630 will sit below the GTX 1650 in raw power and will be noticeably weaker than the GTX 1050 Ti. It’s positioned as a budget-friendly entry rather than a high-end solution for the latest titles.

Pricing for the GTX 1630 has not been disclosed yet. However, the product is anticipated to debut at a low price point, appealing to budget-conscious players and those building compact or secondary systems. The official release date has shifted from an initial May 31 plan to June 15, signaling NVIDIA’s final adjustments before the rollout.

In terms of gaming expectations, the GTX 1630 is unlikely to run modern titles at ultra settings with the highest frame rates. It should, however, handle lighter workloads and indie games quite well, offering a meaningful improvement over integrated graphics found in many CPUs. The card could serve as a practical choice for esports titles and less demanding contemporary games, particularly for users who value low power consumption and a reasonable price over top-tier performance.

On the competition front, AMD has announced plans for a Radeon RX 6300 card in a similar budget-minded category, built on the Navi 24 architecture. There is no confirmed release date for the RX 6300 at this time, but the product line signals AMD’s continued focus on affordable gaming options that compete with NVIDIA’s budget offerings.

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