Karate Survivor: North American Release and Core Features
Alawar, the publisher and developer, announced Karate Survivor, a roguelite that channels the spirit of 80s action cinema and nods to Vampire Survivors. The news, supported by a 37‑second gameplay trailer that spotlights battles and locations, was reported by 3DNews.
The game arrived exclusively on Steam on October 30, 2024, accompanied by a trailer that previews wave after wave of combat, varied arenas, and boss encounters. The tone and visuals lean into the retro action vibe, delivering cinematic set‑pieces that resonate with fans of old school shootouts and close quarters brawls.
In Karate Survivor, players become martial artists who fight through waves using not only punches and kicks but improvised items scavenged from the surroundings. The title offers five distinct locations, each featuring a boss fight that tests different patterns and tactics. Three fighting styles enable players to tailor their approach, while a broad slate of skills and combos keeps the action dynamic. Dozens of weapons and tools provide a wide strategic range, and the game includes Russian language support along with Steam Deck compatibility for full play on desktop and portable setups.
The project description emphasizes the survival roguelite loop with a nostalgic twist: “Become a martial artist in a survival roguelite inspired by 80s action movies. Fight the bandits with your fists, feet and improvised methods. Perform powerful combos, hone your skills and remember: anything can become a weapon!”
Alawar also noted that a demo version of Karate Survivor, released on Steam on October 7, is available as part of the ongoing Games to Be festival, giving players a chance to sample the core combat system and progression mechanics before the full launch.
Pricing for Karate Survivor had not been announced at the time, but the game could already be added to wishlists on Steam, signaling strong interest from players in Canada, the United States, and beyond who crave retro‑inspired action and roguelite progression on a modern platform.
In a separate note, Steam removed more than 260 items at the request of Roskomnadzor, a move covered in broader industry reporting and illustrating how storefront policies continue to shape the availability of titles in global markets.