Square Enix confirmed on social media that Just Cause Mobile, the mobile action shooter unveiled at The Game Awards in 2020, is being canceled. The announcement clarified that the game would not reach its planned official release and that it would be withdrawn from digital stores. In addition, the project site and all social channels will be closed, signaling a definitive end to the mobile effort.
The cancellation aligns with drafts of plans that described Just Cause Mobile as a mobile adaptation of the widely known Just Cause universe. Early promises included a story campaign, large-scale multiplayer, and cooperative play for up to four players. Yet, after more than a year of quiet development, the project did not move toward a global launch, and communications from the team suggested the aim was to preserve quality and avoid a rushed release in a crowded market.
Initial testing occurred in parts of Asia in early 2021, but the title did not reach players worldwide. The developers attributed the postponement to the complexities of delivering a compelling product during a challenging period, emphasizing the desire to avoid delivering something that might disappoint fans or fail to meet modern mobile standards.
Meanwhile, a separate development in the mobile shooter space occurred in the winter of 2023 when Electronic Arts announced the shutdown of its mobile competitive title Apex Legends, noting it did not align with player expectations. The period also saw Battlefield Mobile being canceled, and the studio responsible for that project being dissolved. These moves reflect a broader trend in the industry where publishers periodically discontinue titles that struggle to fit market needs or achieve sustainable engagement on mobile devices.
For context, earlier reports had shown activity around other ambitious attempts, such as a trailer for Pioner, a Russian post-apocalyptic shooter, which highlighted how developers in different regions pursued bold, genre-defining experiences even as some projects halted before reaching the mass market. In the Canadian and American markets, players have continued to watch for new entries and updates, with emphasis on titles that deliver polished gameplay loops, reliable live services, and clear post-release support. The evolving landscape underscores the caution studios take when balancing ambition with long-term viability in mobile gaming, a lesson echoed across North America and beyond.