Fallout TV Series Set Photos Surface, Hinting at West Coast Fallout Aesthetic
Collider recently released photos from the production of the upcoming TV adaptation of the beloved Fallout franchise. The imagery showcases a landscape filled with retro-futuristic styling, including vintage-styled vehicles and a renovated Super Duper Mart cut into a nuclear-radiation‑touched shopping hub.
The captured scenes appear to be filmed on Staten Island, New York. The location doubles as the former supermarket repurposed into a post-apocalyptic, radiation-scarred Super Duper Mart. In the shots, several weathered cars from a mid‑century, retro-futurist vibe evoke the distinctive Fallout world, which famously blends 1950s Americana with a post-nuclear setting.
Super Duper Mart has a long history within the Fallout universe, first appearing in Fallout 3 (2008) and later making appearances in every mainline game, including Fallout 4, Fallout 76, and Fallout Shelter. The in-game universe also features supermarket advertisements that show up in Fallout: New Vegas, strengthening the world’s nostalgic yet dystopian atmosphere.
Fallout remains one of Bethesda’s most iconic franchises, recognized with multiple Game of the Year awards. The overarching narrative follows travelers navigating a world devastated by a nuclear war in 2077. Survivors take shelter in underground bunkers, and the primary storyline unfolds centuries after the attack as protagonists emerge to reclaim a hostile, transformed landscape.
For the TV adaptation, showrunners consulted writers known for Westworld, Jonathan Nolan and Lisa Joy, and cast includes Ella Purnell in a leading role with Walton Goggins in a significant part. Filming began in late June, but an official premiere date has not been announced yet. The production aims to translate the game’s atmosphere for a broad audience while preserving the series’ darker, satirical edge.
In another industry note, a separate publication previously reported that a high‑budget series based on a Russian video game titled Trouble was in development, signaling growing interest in video game adaptations across streaming platforms.