Tim Millett, the Vice President of Platform Architecture at Apple, spoke with TechCrunch about the company’s path forward and its ambition to position the branded chip as a core gaming solution. The interview framed Apple’s ambitions as part of a broader strategy to integrate high-performance graphics into everyday computing, suggesting that gaming could become a central driver of hardware design across the Mac ecosystem. Millett outlined a vision where future Mac models are not just work machines but capable gaming devices that can sustain modern, graphically demanding titles without compromising on efficiency or thermals. This stance reflects Apple’s commitment to balancing power with portability, hinting at a future where the Mac lineup includes devices specifically tuned to deliver desktop-grade gaming experiences on a range of form factors. As gaming becomes more important to the personal computing landscape, Apple sees the platform potential of its silicon as a differentiator that could attract a broader audience of gamers and creative professionals alike.