Fragpunk is an exciting free shooter with a unique mechanics of the Bad Guitar Studio Studio. Players, divided into teams of five people, fight among themselves, perform two important tasks: put or neutralize the converter (attack/defense) and eliminate opponents. Before the competition you can choose the hero you are fighting for. In this guide we will tell you about everyone and help you choose the best characters for the beginning.
Lancers and their role in Fragpunk
The central characters of the game are Lancers – Unique Heroes with different skills that are suitable for different styles of the game. It may not be easy to get used to the fragment card system, but the development of the skills of Lansers is much faster.
Before players start the round, players choose Lancer and his equipment. If desired, you can change the character in the following rounds, but after the start of the battle the choice becomes final. As a rule, one lancer is only available for one player, but with the cloning technology fragment you can bypass this rule.
How to unlock lansers

At the start of the game there are only 5 characters available, but there are only 13 lanchers in the game. You can open new heroes for Intra -Game Gold (18,888 units per lancer) or for Premium currency – Fragpunk coins (488 coins). Ways to obtain Fragpunk coins:
- Purchase for real money;
- Progress in combat passage;
- Subscription prices;
- Participation in rare events.
All Lancers in Fragpunk
In the game you will find the opportunity to unlock 13 heroes, each with its own unique skills that are designed to help the team win the victory. In this section we have described all available characters and their skills in detail.
Broker – Master of Explosions

Aggressive attack aircraft that specializes in explosive damage and control. The rocket launcher and traps are ideal for suppressing enemies in narrow parts of the card, and the smokescreen allows you to hide the movements of the command or to distract the enemy. When you play for the broker, you will constantly put pressure on the enemy and force him to make mistakes.
- Revenge of Goddard: a rocket set with powerful damage in the area;
- Smoke lightning: A device that creates a smokescreen;
- Cherry bomb: An energy device that breaks down in mini bombs when the ground touches.
Nitro – Protector with turrets

A reliable defender, who is ideal for strengthening key positions. Thanks to the possibility of building walls and installing torates, Nitro effectively arranges the passages and the team protects unexpected attacks. With a controlled drone you can perform exploration and eliminate remotely threats. A great choice for players who love tactical gameplay and defense planning.
- Chag-Chag: Tactical drone with remote control;
- Wall: Three protective shields;
- Mr. PIU-PIU: Automatic turret.
HolloupeUndt is a sniper

A classic sniper, ideal for eliminating goals of a long distance. Her railsotron causes enormous damage, and of traps and smokescreen enable you to control enemy movements. Holloopont requires accuracy and calmness, but in skilled hands it can turn the course of the battle, so that important enemies of a safe distance are eliminated.
- Meteor: a rail with charging and the enemy background lighting function;
- Smokescreen: Camouflages smoke that unveils enemies;
- Paparazzi: A fall that marks the goal.
Jaguar is a smart hunter

A hunter who specializes in the control of opponents and the search for vulnerable goals. The electrical falls slow down the enemies and the ability to identify weak opponents makes it ideal for hunting injured or insulated lansers. Jaguar is perfect for players who like to follow goals and hit at a crucial moment.
- Dangerous thread: an electric fall that causes damage and slows down the enemies;
- Electric cage: barrier that blocks the assessment;
- I look far: It reveals weak opponents and accelerates Jaguar.
Pathogenic – Healer with Gif

A supporting character with the possibility to treat allies and to guard the zone with the help of toxic traps. The healing field helps the team to survive in tense battles, and mushroom walls and toxic devices limit the movement of the enemy. Playing for pathogenicia, you will be in balance between treatment and control of space, so that your comrades are supported on the front line.
- Emotional salvation: medical field for allies;
- Fungal wall: protective organic barrier;
- The Queen of Death: Poisonous fall.
Cham – A hunter with a robot

A random attacking lancer, who uses his nickname for pets, nicknamed Zubastik to create unexpected situations. The tooth can attack, explode or make a smokescreen, depending on the chosen bait. Cham is ideal for players who like to experiment and mislead the enemy, creating chaos on the battlefield.
- Zubastik: a robot, attacking enemies;
- Explosive bait: Delay bomb;
- Smoke bait: A device that makes a smoking screen.
Kroon – Fiery Destroyer

An aggressive hunter who specializes in attacks in the field and control over the crowd. The fiery zones cause damage to enemies, and the blinding grenade enables you to deprive opponents of orientation in battle. The crown is effective in the foreground, where he can quickly break through the defense of the enemy and cause damage to different goals at the same time.
- Fast path: shocks forward;
- Smoldering fire: Zone that causes damage in the area;
- Hotead: Blindling rise.
Serket – Space Controller

Mobile Lancer with the possibility of teleportation and control over the crowd. The Tornado slows down enemies and the teleportation -ruke tower can be moved quickly over the map. The sickle is ideal for unexpected attacks of the flanks and rapid disorientation of enemies, making it an excellent choice for tactical players.
- From station to station: teleportation to the lighthouse;
- The Lord of the Golden Fabric: Slowing down sand tornado;
- Dilemma: Sand ikkechter attracts enemies.
Zephira – An invisible killer

Lancer invisible, specialized in secret attacks and fast movement. Thanks to the possibility of becoming invisible and teleporting to the previous position, Marshmallows can quietly penetrate the back of the enemy and eliminate important goals. This playing style requires cunning and a good sense of time.
- Midnight Wanderer: optical masking mode;
- Disappearance: Creation of an invisibility zone;
- Return: Teleporting to the goal.
Spider – Lovkach with a teleport

A tactical dodger who knows how to make teleports for the Allies and fall those enemies to uncomfortable positions. With his ability to blind opponents, you can disorient the enemy team and create moments for attacks. Spider is a great choice for those who like to drive the card and help the team of the flanks.
- Teleporting: Portal for allies;
- Mysterious theft: Kick teleporting enemies;
- Web: Disorienting fall.
Kismet is a scorester bombardier

The explorer who combines aggressive bomb attacks with temporary invisibility and invulnerability. It is ideal for unexpected attacks and rapid elimination of goals, as well as for exploring and looking for weaknesses in the defense of the enemy. Kismet requires agility and good positioning.
- Hello, for now: scanning enemies;
- Suffer angel: ignoring bombs of shelters;
- Rude Walk: Invisibility and invulnerability.
Exss – a rocker with a shotgun

A brutal attack plane with a shotgun, ideal for close fighting. With the sticky grenades you can control the narrow passages and the glasses are protected against blinding ones. Exson is a choice for those who love the aggressive playing style and constant pressure on the enemy.
- Electric guitar: Shotgun flowering sticky grenades;
- Sticky fingers: the ability to throw different grenades in a row;
- Superfrick: Strengthening protection.
Sonar – Intelligence and Support

The supporting Lancer, who uses sound waves to detect enemies and to control their movements. Her ultrasound location enables the team to know the location of the enemy, and the sound explosion and raises enemies. Sonar is perfect for team game and strategic support.
- Echolocation: Moving comments of enemies;
- Sound explosion: Stunning and revealing enemies a blow;
- Sound of silence: Reducing the sound of steps for the team.
Best Lancers in the Team: Tyr List
In Fragpunk, every character is cool in its own way, but when we talk about the most useful, these are those who control the space, the team heals and helps with intelligence.

Pathogenic: The indispensable support of the team. Her ability to treat allies and at the same time throw the zone with poisonous traps, just makes it Masthaw for every team. She not only saves the Timates of death, but also slows the enemy fur, so that your team can control the card. Without pathogenicia it is difficult to survive in long -term battles, especially if the enemies press from different sides.
Sonar: This lady is the eyes and ears of the team. The ability to scan the area with sound waves and to detect the location of enemies gives a huge tactical advantage. It enables your team to always know where the attack comes from and where they settled in an ambush. In addition, the sound wave can numb enemies numb and throw, which is ideal for interruption of ultimate or protection against push.
Nitro: An ideal choice for those who like to play defense. Nitro is able to build barriers, place turrets and control key points on the map. Her drone helps with intelligence, and strong walls literally close the enemies passages. If you want to hold your position or protect the bomb, Nitro is your best friend.
Cham: Despite its chaotic style, Cham is incredibly useful for disorientation of the enemy. The robot table can distract enemies, cause damage or create a smokescreen. This allows you to break enemy positions and force the opponents to constantly keep a different threat in mind. Cham is great for those who like not playing standing and making chaos on the battlefield.
Jaguar: His chip is to follow the weak and wounded enemies. He can delay the opponents and it is easy to finish those who try to escape. Jaguar is useful when it is necessary to quickly reduce the number of enemies and eliminate important goals, for example enemy vulnerable or snipers.
Spin: Very useful, because he knows how to teleport allies and enemies. To be able to handle it effectively, knowledge of locations and agility will be required, but in the end you can be incredibly fast and deadly.
The most useful characters are those who heal or give the card and provide information for the team. It is they who determine the pace of the fight and allow your allies to retain the initiative.
Other guides
Source: VG Times

Christina Moncayo is a contributing writer for “Social Bites”. Her focus is on the gaming industry and she provides in-depth coverage of the latest news and trends in the world of gaming.