First addition for Alan Wake 2 is called Night Springs. It contains three different episodes made for the TV series. The passage will not take you much time and there are no secrets in the add-on. But even here the developers have prepared a number of tasks where you can get stuck. Read our walkthrough and enjoy more stories from the crazy world of a horror writer.
Episode 1: Devoted Fan
Start playing as a waitress who really loves the work of Alan Wake. You are in an already familiar coffee shop. Go to the hall to the guests. We have to serve visitors.

Take it from the central pillar coffee pot. Pour coffee for everyone and talk to the black girl visitor. Put the coffee pot on and put it away plates from under the cakes on the tables. One of the guests will ask for advice about a bad date. Talk to him and choose your lines as you wish

Take all dishes to the dirty dish rack. One of the visitors will ask you to recommend a book. The heroine will immediately think of Alan’s novel. Go into the hallway where you started playing and enter the first door on the right. At the end of the room is a table with fish on the wall. You can read the notes on the walls there – it doesn’t affect anything.

As soon as you study the novel, the fish comes to life and speaks in the author’s voice. He needs our help. Go to the utility room, which is behind where you left the dirty dishes. There are weapons in the room. Take it away rifle And shotgun.

Leave the restaurant and go right to the end. Interact with the door to leave the area.
Go forward and talk to Alan’s evil twin brother. Immediately after the dialogue, a long action scene begins.

Kill all attackers. This will be easy to do. The waitress has a lot of ammo, as well as a repeating shotgun. You don’t have to save money. There are many too boxes of consumables. Here too you don’t have to shine a flashlight. After you win, inspect the area and collect the remaining ammo in the boxes. There is a hole in the fence to the right of where the twins were standing. Abandoned the motorcycle fire trail. Follow this into the forest.

When you reach the bridge you will see new enemies. After the bridge on the left is a hut with cartridges. At the fork you turn left. At the next fork, go right and you will find a book on a tree stump. Again, this does not affect progress in any way; there are no secrets in the add-on either.

After reaching the motorcycle, enter the cabin and go to the second floor. The twin won’t be there, so go downstairs and go through the nearest door to the beach. Talk to the twin brother by the water and kill all attackers.

Return to the house and follow the fiery trails of the motorcycle. Eventually you come back to the forest and see a deer. Talk to him. Follow the motorcycle tracks to the mansion.
Fight the twins. It launches explosive hearts that must be shot before they hit the heroine, and also launches waves of hearts that must be dodged. Both attacks are quite painful, so don’t make unnecessary mistakes. During breaks, attack the twin himself. Towards the end of the battle the boss will turn into a wolf. He attacks like an ordinary beast from the main game. After victory, talk to the defeated twin and go to the mansion.

If you want to clear the floors, go upstairs. Here you will meet several strong enemies. They differ from the others in size. You’ve already been to the mansion in the main game and should know where to go. On the last floor, turn left and you will find Alan himself.

Watch the video and the episode is complete.
Episode 2: North Star
You play as the heroine Control and you will be near the coffee park from the main game.

Go forward, but the gate is locked. On the right is a panel where you need to enter the code. You can find it if you examine the box to the left of the gate. Code number 238. A little further on the left is a coffee bar. You will also need a code there, but come by. Turn right. The ghost shows you the way to the green lit area – Gazebo.

Talk to the sheriff and pick it up pistol with flashlight. The spirit will show the way. When you reach the place, remove the veil of darkness with light. Defeat three shadows.

Go to the warehouse intercom and talk. The door requires a password, but none of the options work. Return to the gazebo with the sheriff and go forward a bit to the area with TV and chairs. Interact with the VCR and discover that the tape is missing. Talk to the sheriff again. He’ll say he hid the tape Ferris wheel in cabin 4.

The wheel towers over the entire park, making it easy to spot. As you progress, you will also come across many boxes of consumables. Some of them have special locks, where you have to remember the illuminated buttons and repeat the sequence.
At the wheel, defeat some shadows and go to the attraction. Start the wheel and wait until position 4 is at the bottom. Stop the ride and pick up the tape. Go to the viewing area and start recording. The test word you were looking for is “WHERE”.

Go back to the intercom. Additional confirmation is required. To do this, you will have to find out coffee roasting temperature. To find out, go back to the coffee shop. Now there are tips. Code number 487.

Go back to the intercom and call the number. Now I have to try the coffee. Go to tasting room next to the Ferris wheel. After tasting the coffee, return to the intercom. Along the way, talk to the sheriff in the warehouse. Tell the intercom you’ve tasted the coffee and hand over your weapons, go inside.

There are large thermoses of coffee in the warehouse. If they see you, it’s instant death, so hide behind the bags and immediately go right, then right again. On the table cupboard with key.

Return to the center of the warehouse and go forward a bit – there is a door on the right. Go inside and talk to the sheriff. Behind him hatch to the cellar. Go down and move forward.

Watch the video, the episode is complete.
Episode 3: Time Destroyer
You star as actor Shawn Ashmore. Talk to Sam Lake and then go to the break room.

Go left from the stage and then right to the end of the hallway. Enter the locker room, examine the script and then your body. The heroine Control will appear. After the dialogue you wake up in the forest.

Follow the planks through the undergrowth until you hear voices. Climb the stairs to the houses and go inside. Look around the room. You will notice it immediately TV. You need an energy charge to set up the portal. Leave the trailer and go down the stairs and then turn left.

Walk to the stream and go through it a bit to the left. You will see a large one floating in the air glowing polyhedron. Charge your device with it and come back. Defeat the only shadow next to your corpse and make your way to the trailer. Charge your TV and travel to another dimension.

You are in a hotel room. At the back is a chest of drawers with cartridges. In the hall, defeat the shadow and move forward. There are three directions in front of you with different clock faces at the top: 12:00, 15:00 and 18:00.

There is a clue at the beginning of the hall. To the left of where you entered, look at the three clock faces with different times. You don’t need specific numbers, just arrow directions. follow-up – right, right, left. You come to the source of energy. Return to the TV in the hall with call at 12 noon. There will be a lot of shadows, so it is best to use grenades.
As you move through the TV, you enter the world of comics. All you have to do is read. After this phase, Sean becomes a character in the 2D game. Move right and defeat several waves of your clones, after which you can charge the device and move again. It is enough to press just one button, the hero himself will highlight the shadows and then shoot.

In the new world go to light. Overcome several shadows in front of the polyhedron, charge the device and proceed to the TV. Defeat some shadows and move.

This is the text phase of the game, where you only have to choose the answers. Click “getting together” and again “getting together”. Then there is no choice for a while. As a result, two options will appear. The first is to think of Mr. Dore, the second is to think of the red-haired girl.

As we understand, the outcome will be the same in any case, so we think about the red-haired girl and then read the development of the story. The elections there will not have much significance. When you receive a pendant with a spiral, the game automatically asks you to ask Mr. Dore to think. After this, watch some sort of cutscene and the episode ends.
Other guides
- Walkthrough of Alan Wake 2 – all the evidence, pages, hiding places, weapons and lunch boxes
- All passwords and codes for locks in Alan Wake 2: locked doors, combinations for safes, weapon chests and terminals
- Children’s songs in Alan Wake 2: how to solve, find all the dolls and get pendants
- Cultist caches in Alan Wake 2: how to find, open all cult caches and get the key to the lighthouse
- Where to find all the lunch boxes in Alan Wake 2
- Bolt cutters in Alan Wake 2: how to find and where to use
- All actors of the game Alan Wake 2 – who played Saga Anderson, Tim Breaker, Alex Casey and Alan Wake
- Where to find all the weapons in Alan Wake 2 and how to get them: pistols, shotguns, rifle and crossbow
- Optimizing Alan Wake 2 graphics for weak PCs – removing soap and increasing FPS
- How to find all the stuffed deer in Alan Wake 2 and open room 108
Source: VG Times

Christina Moncayo is a contributing writer for “Social Bites”. Her focus is on the gaming industry and she provides in-depth coverage of the latest news and trends in the world of gaming.