IN Senua’s Saga: Hellblade 2 has no loot or other consumables, but you can still collect some items. They are all secret, so they are hidden in remote places. In this guide, we describe the location of Hellblade 2 collectibles.
What can you collect
In total, the developers have prepared two types of secrets. The first are runic totems (pillars of knowledge), which were also in the previous part. As Senua approaches them, she must concentrate to hear one of Druth’s legends. There are 18 in the game. Once you find everything, you will receive the achievement “Tales of Midgard”.
The second type of collectors are trees hidden on secret paths behind hidden faces (faces). Here the task is a little more difficult, because you have to look into the relief to see the contours of faces in the stones. As soon as you focus your gaze on them, the stones turn into a path that leads to the plant. Focus on it again and the tree will blossom. There are 17 in the game, and if you find them all you will receive a trophy “The Look of the Gods”.

There is a little hint that will help you figure out if you have collected everything you need. The runes themselves on the totems are fine. They light up when you focus. Accordingly, if between two burning runes there are several dark ones, that’s exactly how many totems you missed. The situation is similar to trees: a spiral with dots is drawn on them. Each new tree also illuminates a point on this spiral.
When you complete the game, you will be able to see the items found for each chapter. This will also help you relive those moments when you were inattentive.
Chapter 1
Knowledge pillar 1. Subsection “Landing”

The first totem is waiting for you on the beach. You can not miss it. Voices will also begin to draw Senua’s attention to the totem and strange runes. If you search by chapter, the subsection ‘Landing’ will appear.
Chapter 2
Knowledge pillar 2. Subsection “Freyslaug found”
At the very beginning of the chapter, when Senua goes after the slaver, turn right. You will see a fenced area with two thatched huts. The secret lies behind them.
Knowledge pillar 3. Subsection ‘Returning home’
When you take the mirror and open the passage to the bridge, you will go through the large house with the hanging corpse. This is the story path. At the exit, turn left and you will find an area surrounded by posts. Turn left again to get under the rubble. Totem on the right.
Person 1. Subsection “Returning home”
From the previous knowledge column, return to the exit of the large house and go to the house illuminated by a torch. On the right you will also see a suspension bridge, but you don’t have to go there yet – this is the story path. Approach the torch and look to the right at the wall of the hut. A passageway to the room will appear. The first tree is inside.
Pillar of Knowledge 4. Subsection “Draugr Ceremony”
Follow the story until a cutscene begins with a man tied to a pole. Immediately afterwards, go to the edge, climb and jump along the story path. But then look to the left. You have to find a ladder. Climb up and climb through the small barrier. Next, there will be a direct path to the totem.
Person 2. Subsection “Meeting a stranger”
When you rescue the prisoner and defeat all the draugr in a long battle, the day will come. A new acquaintance will lead Senua to the exit of the village. Don’t miss the destroyed bridge. Turn to his left and see another face.
Knowledge pillar 5. Subsection ‘Meeting a stranger’
Cross the broken bridge and go down the slope, but don’t reach the village. When Fargrimr says he can offer you shelter, turn left. There is a small additional area with a totem.
Chapter 3
Knowledge pillar 6. Subsection “Red Hills”
Once Senua, along with Fargrimr and Torgestr, reach the destroyed village, investigate the left side of the zone. Not far from the crack in the ground next to the destroyed house is a totem.
Person 3. Subsection “Red Hills”

Look around the spot where you found the previous totem. Stand so that the knowledge pillar is on the right and turn left. After walking a few steps, you will find a stone face on the right.
Face 4. Subsection “Red Hills”
Return to the beginning of the village and examine the right side. You will find a circular area. Stand in the center and look to the left. There’s a face there.
Knowledge pillar 7. Subsection “On the Hill”

Once the vision of darkness ends and Senua returns to the real world to Fargrimr, the game will ask you to go down the hill. Take your time and go around it on the right. There’s a house at the top. There you can hear the dialogue between two colonists. There is a totem next to the building.
Person 5. Subsection “On the hill”

Follow the story and go down the hill. As a result, a puddle will appear under your feet, after which there will be a turn to the right. Look slightly to the left without turning to the right to see the face.
Person 6. Subsection “On the hill”

After you have solved the first new stones and clods puzzle, stay to the right. Go through the disappeared barrier and climb a little higher to find a stone face.
Knowledge pillar 8. Subsection “On the Hill”
From the previous person, follow the story path and keep left. You will find an increase to an additional area with a totem. Climb up to the edge, then left again through the hole and immediately right.
View 7. Subsection ‘On the hill’
After the three-ball puzzle, go through the opened passage and turn right. Go down the two ledges. Immediately afterwards, turn right and go up. Use the three puddles on the main road as a guide.
Pillar of knowledge 9. Subsection “On the hill”
Jump down from the face onto the main path and stay left. You will find a hole that you can squeeze through. There will be a totem there.
Knowledge pillar 10. Subsection “On the Hill”
According to the plot, you have to go to a large cave, but it is still too early to go there. Approach the fork. The straight path leads to the plot cave, keep right. There will be an entrance to a small cave. After going through it, you will find another totem.
Pillar of Knowledge 11. Subsection ‘Find the Hidden People’
When the next story puzzle with bricks begins, look closely at the ceiling. After you grab the third ball, turn around and find the totem upside down on the ceiling.
Chapter 4
Person 8. Subsection “Enter the caves”

At the very beginning of the chapter, jump off the edge and make your way through the cave with a low ceiling. The face is on the left.
Knowledge pillar 12. Subsection “Enter the caves”
From the previous person, continue along the plot and go down three ledges lower. You end up in a puddle. Immediately turn right and climb onto another ledge that leads to a knowledge column.
Person 9. Subsection “Enter the caves”
According to the story, you will soon find the first brazier with blue fire. Continue and you will end up in a hall where the fire is already burning. Jump off the edge and stay right, you will reach the brazier. Put it out (this is important) and turn around. You will find a stone face.
Person 10. Subsection “Enter the caves”

According to the plot, you need to reach the crack into which Senua must jump. You are in the water. Immediately turn around and go to the end of the hallway. The face is at a dead end.
Knowledge pillar 13. Subsection “Access to the caves”
After the flooded corridor you will find yourself in a room with two braziers. You should not miss this puzzle. After you light the second fire, a bridge will appear. Cross this to take the road deeper into the cave. Stay right to find a hidden ledge and drop down to the totem.
Person 11. Subsection ‘Sacrifice’

When Senua loses her sword, follow the light and escape the monsters. You are in a sunlit cave where stones float in the air. Look at the left side to see the face.
Knowledge pillar 14. “Subsection Sacrifice”
Continue from the previous secret until you jump off the edge. In the story, do not go to the left, you will go to another cave, where at the end there will be a totem.
chapter 5
Face 12. Subsection ‘To the sea’

Follow your companions until Senua is left alone. Carefully inspect the right side until you reach the descent. At this point, voices will begin to say that they feel something. The face is slightly to the right of the flowing water.
Knowledge pillar 15. Subsection “To the sea”
Immediately after the previous stage, go up the slope and then turn right and enter the cave with the waterfall. Go right again and after the rocks you will see a totem on a cliff.
Person 13. Subsection “Siavarrisi”

Once Senua is alone with Astridr, follow the girl. Get to the stage where you have to squeeze through the crack. Before you do this, check the right side: the stone face.
Knowledge pillar 16. Subsection “Syavarrisi”
Continue along the plot to the next crevice. After squeezing through, go over 2 more obstacles and then turn right. There will be a low passage in the rocks, behind which there is a totem.
Person 14. Subsection “Siavarrisi”

Immediately after the rune puzzle, go through the opened path and look to the right. According to the plot, you should reunite with Astridr at this point. If you’ve already done this, turn around and find a stone face.
Knowledge pillar 17. Section “New question”
When you get to the rune puzzle on the beach, you look for symbols. After the fork-like feature you’ll enter an area with broken ships. Behind the bluish glow, which indicates an object that should come from behind the clot, is a crack through which you can squeeze at the totem. It’s on its way to the second character.
Person 15. Subsection “New question”

Turn from the previous pillar of knowledge. Check the left side before going through the crack.
Person 16. Subsection “New question”
After learning the backstory of the second giant, you will find yourself in a village. Walk past the houses. After the third hut, turn right and enter the backyard, where the face is.
Knowledge pillar 18. Subsection “New question”
After the hut you return to the main path. Walk forward a bit so that the next hut is on your left and turn left up the hill. The totem will be fenced with stones after a small passage.
Person 17. Subsection “New question”
From the last knowledge pillar, turn around and follow the path to the left until the end. As a landmark, there is a house nearby with a burning torch. The face is slightly to the left of the torch.
Other guides
- Walkthrough of Senua’s Saga: Hellblade 2 – all puzzles
Source: VG Times

Christina Moncayo is a contributing writer for “Social Bites”. Her focus is on the gaming industry and she provides in-depth coverage of the latest news and trends in the world of gaming.