IN Deep Rock Galactic: Survivor has released a major update that adds a new biome, mechanics, achievements, and changes to the performance of weapons and artifacts. In this guide we will tell you about all the important details you may encounter when starting the game.
Guides for Deep Rock Galactic: Survivor
- The best weapons in Deep Rock Galactic: Survivor – for scout, machine gunner, driller and engineer
- How to get a supply capsule in Deep Rock Galactic: Survivor
New biome “Salt Wells”
A fourth biome has been added to the game, distinguished by large deposits of minerals and stones that block movement. You’ll need boosts to digging speed, but here you can safely fight off hordes of enemies by boring a long tunnel. In such conditions, you can try new builds, and additional gold and nitrate will speed up the pumping of weapons. In one race we managed to collect 600 units of such raw materials.
New enemies and rocks in the salt pits
New fast monsters have appeared, Q’ronar Youngling, which break rocks on impact. The elite version of these creatures move to the end of the location and drill paths.

Unstable stones have been added that, when destroyed, bring down a series of stalactites in front of them. You can kill the insects that chase you if you break the stone at the right angle.

New achievements, tasks and artifacts
Three new achievements have been added. Completing these will allow you to obtain powerful artifacts:
- Barely – Kill a dreadnought with less than 30 health. As a reward you will receive an artifact “Helmet with Mohawk”increasing damage by 1% for every % of health missing;
- Hoxxes manual – Die 3 times. Once received, a universal copy will be opened “Dive Guide” with parameters: +10% damage, +10% reload speed, +5% critical chance, +20% critical damage;
- Why so salty? – Reach 50 armors. New artifact “Salted pretzel” Increases your armor by 1 for every 2% of your missing health.
Balance operations
The requirements for opening new locations have been changed with the addition of a fourth biome, and the requirements for biome tasks have been adjusted slightly. For example, to perform level 4 Magmatic caves Now you need 275 units of nitra, instead of 300.

Changes to weapon and artifact parameters
Basic weapons can be immediately upgraded to level 21. Otherwise, most weapons’ starting damage has increased and attack speed has increased. Impaired M1000 “Classic”, heavy auto cannon And seismic repeller, but they still remain strong and useful. If you can’t decide what to take and improve better, you can refer to our separate guide.
Artifacts have been strengthened Pay2Win console, Clipboard of resentment, ice and fire shield belt. They used to be useful, but now they do even more damage and provide extra experience.

Many bugs fixed and localization
For example, we fixed an issue where insects with rocks would gain more health as the monsters got stronger in the previous stage. And also many other bugs and problems.

The font has been adjusted to make everything look more organic and not distract from the main gameplay. Now the text looks appropriate, and not in a crooked way with an amateur translation.
Other guides
- The best weapons in Deep Rock Galactic: Survivor – for scout, machine gunner, driller and engineer
- How to get a supply capsule in Deep Rock Galactic: Survivor
Source: VG Times