PQube has revealed plans to bring White Day: A Labyrinth Named School to PlayStation 5, Xbox Series X|S and Nintendo Switch. The game first appeared in 2001, with an enhanced re-release arriving in 2017 for PC, PlayStation 4 and Xbox One. A mobile version is also available. A new gameplay trailer accompanies the announcement, giving players a closer look at the tension and atmosphere that define the experience.
The story centers on a night filled with strange happenings inside a high school. Players must navigate a setting where danger hides in the shadows, from a deranged night watchman to restless spirits. The game crafts a sense of unease through its environment and encounters, inviting players to uncover the secrets of the institution as the night unfolds.
According to its description, the game emphasizes a non-violent approach to peril. There are no graphic gory scenes, no zombies, and no weapons. The protagonist is an ordinary schoolboy who must find a way to survive the perilous corridors. The escape hinges on a tense choice: he can break free only when aided by one of four girls who are confined within the school grounds.
The upcoming release will feature a downloadable add-on pack offering around 30 alternate character costumes, providing new looks and possibilities for players as they explore the labyrinth. The release is slated for September this year, delivering fresh customization options alongside the core adventure. A review of the PlayStation 4 version of White Day: A Labyrinth Named School is also available for readers who want a detailed look at the game’s design, pacing, and atmosphere.
All screenshots from White Day: A Labyrinth Named School are available for viewing, offering a window into the eerie school setting and the moment-to-moment tension that defines the game. Attention readers and fans of horror-adventure experiences will want to keep an eye on this release as it approaches the new platforms and the expanded content that comes with it.
Note: the information above reflects current announcements and descriptions for the game’s ongoing development and release plans.