Studio Mainframe Industries has unveiled Pax Dei, an open-world sandbox focused on networking in a medieval setting. A standout element is the decision to omit non-player characters, a bold choice that shapes how players interact and build their own stories within the world.
Industry veterans who contribute to Pax Dei include teams with backgrounds at CCP Games, Blizzard, Remedy, and Ubisoft, lending a depth of experience to the project.
The game places players in a living medieval realm where freedom is the guiding principle. Participants can form alliances, issue commands to their groups, or choose to venture solo as independent actors within the shared space.
The emphasis centers on social gameplay. Developers outline a robust trading system, clan warfare, and the opportunity to master professions and construct a self-sustained village. The setting draws inspiration from the myths and legends of the era, and players may encounter magic and otherworldly beings, including spirits and ghosts, as part of the world’s fabric.
As described by the creators, choices matter in a world owned by the players themselves. The dynamics between war and peace, collaboration and competition, are designed to interconnect across various playstyles, reinforcing a community-driven experience where early stories begin to take shape as players participate.
Pax Dei runs on Unreal Engine 5, promising a visually immersive medieval landscape. Wishlist functionality is available on Steam, and potential players can sign up for an upcoming alpha test through the official site. Modders have already shown interest by adapting content from other creative projects, signaling a vibrant post-launch modding scene in development.
[VG Times]