Jocelyn Mettler, the actress who provided the face for Abby in The Last of Us: Part 2, has publicly voiced concern about continuing threats from some fans, years after the game first released. The message she shared on social media underscores a broader issue facing performers who bring beloved characters to life in popular franchises.
She explained that she had kept silent for a long time, reluctant to amplify the negative comments, yet she feels compelled to speak out as the series continues to surge in popularity on HBO. The show’s growing audience means more eyes on the characters she helped portray, and with that comes a fresh wave of attention—some of it hostile. In her view, the threats and insults have not diminished with time; they have merely become a tiresome, unwelcome backdrop to what should be a celebratory moment for the franchise and its fans.
In discussing the situation, Mettler clarified that the harassment has extended far beyond a few lurid messages. It has included recurring threats that persist over the years, contributing to a climate that makes her wary about public appearances and social media activity. She noted that there was a point in her career when she felt protected by contract terms and routine payments, but she has since indicated that the financial arrangements with the game’s original developers concluded back in 2017. This shift adds another layer of stress, since the impact of online abuse often extends into professional life and personal well-being.
What makes this case particularly noticeable is how it juxtaposes the fanfare surrounding a culturally influential title with the real human cost borne by the people who embody its characters. The Last of Us: Part 2 struck a chord with many players, sparking intense engagement and debate. While the series and its cast have earned admiration for the storytelling and production quality, the darker side of fandom has manifested as relentless scrutiny, body shaming, and aggressive messages directed at Mettler. Such experiences highlight the pressure faced by actors who appear in high-profile adaptations and the ongoing challenge of separating art from personal safety in the age of social media.
Industry observers note that this is not an isolated phenomenon. Actors in popular video game adaptations often encounter a spectrum of feedback that ranges from enthusiastic support to vitriolic backlash. This dynamic raises questions about the responsibilities of studios, platforms, and communities to foster healthier environments. While fans celebrate the craft and the narrative, there is a growing call for accountability and constructive engagement that respects the humanity of those who contribute to the fantasy worlds fans love. The discussion also touches on the cadence of public discourse as audiences return to screens for new episodes and announcements, reminding everyone involved that online behavior can have lasting effects beyond the keyboard or screen. At heart, the situation calls for empathy, clear boundaries, and stronger safeguards to protect creators while preserving the passion that makes long-running franchises thrive.
[Attribution: industry stakeholders and expert commentary]